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{
"entity name":[
{
// the item stack
"item" : item stack,
// if not fount, wiil use '1' to set minCount
"minCount": 0,
// if not fount, wiil use item count to set maxCount
"maxCount" : 10,
// range: 0.001 ~ 1
// if not fount, wiil 100% drop the item
"dropChance" : 0.339
},
// the item will 100% drop the item
// item 'minCount' and 'maxCount' will use item count
"minecraft:stone@100@2"
]
}