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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Repository: Redot-Engine/redot-engine/.coderabbit.yaml Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (2)
Included review availability: This review used your included allowance. Your plan provides up to 8 included reviews per hour; 7 remain after this review. WalkthroughThe Viewport API adds the documented ChangesViewport camera override query
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Feature Suggested reviewers: Merge Risk: ⚪ Minimal · up to This change adds the documented Viewport query without introducing an identified merge-blocking risk. Security Architecture ReviewSecurity architecture risk: ⚪ Minimal · up to The new script API reports an existing boolean state without granting camera-control authority. No introduced or worsened security risk was identified in this API change. Retained concerns Security review detailsSecurity Blast Radius
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🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 1 functions across 1 files. (1 skipped: 1 unsupported.)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Brings in godotengine/godot#105046
Summary by CodeRabbit
Viewport.is_camera_3d_override_enabled()to check whether camera override mode is active in the Game tab.