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Leo: A Recipe to Remember

Overview

  • Unity-based game project featuring custom gameplay systems, inventory management, mini-games, and audio integration using FMOD Studio. The project leverages a modular architecture with extensible item and inventory systems, custom shaders and support for 3D environments.

Features

  • Inventory System
    Modular inventory with drag-and-drop, item types, and extensible item definitions.

  • Mini-Games
    Includes mini-game controllers and logic, e.g., cooking mini-games.

  • FMOD Audio Integration
    Advanced audio playback and event management using FMOD Studio.

  • Custom Shaders
    Visual enhancements using custom shaders for stylized and realistic effects.

  • UI & Menus
    End menu, options menu, and tutorial UI with TextMeshPro support.

  • Extensible Architecture
    Easily add new items, inventory types, and gameplay features.


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Game Title

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Development

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Recipe Book

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Cooking Mini-Game

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About

A Unity 3D game project featuring a modular drag-and-drop inventory, cooking mini-games, custom shaders and FMOD audio integration.

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