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SejarahKita Mobile Application

Educational Game App for Learning Indonesian History

SejarahKita is a Web and Mobile-based educational game designed to help high school students explore Indonesia's struggle during 1945-1965. This app supports the Sustainable Development Goals (SDGs) on Quality Education by improving students' understanding of Sejarah Indonesia, preparing them for exams, and fostering appreciation for Indonesia’s independence heroes.

This project was developed as part of the **Assessment of Learning Performance - Web and Mobile Development Course.

👨‍💻 Developed By:

Kelompok 11:


🎮 Key Features

  • Anagram Word Game: Interactive gameplay with Casual Mode and Ranked Mode.
    • Ranked Mode has two difficulty levels:
      • 🟢 Easy
      • 🔴 Hard
  • Leaderboard System: Tracks player scores and fosters a sense of achievement among students.
  • Optimized for Android: Built for a seamless and engaging mobile gaming experience.

🛠️ Technologies Used

  • Website: Laravel, PHP, MySQL
  • Android Application: Java

📌 Note: This project was created for academic purposes and is not actively maintained.

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Sejarah Indonesia Education Anagram Word Game Application (Android Native Mobile)

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