Skip to content

PrestigeRoleplay/awesome-fivem-vehicles

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 
 
 
 
 

Repository files navigation

Awesome FiveM Vehicles Awesome

A curated list of tools, resources, and guides for working with vehicles on FiveM servers.

Contents


Tools

  • FiveMRides Vehicle Converter - Convert any GTA V vehicle to FiveM with 102 engine sounds, handling presets, and auto fxmanifest generation.
  • FiveMRides Resource Optimizer - Reduce vehicle file sizes 40-70% with smart BC5/BC7 compression and polygon decimation.
  • fivem-vehicle-validator - CLI tool to validate FiveM vehicle resources for missing files, bad references, and common mistakes.
  • fivem-joaat-hash - JOAAT hash calculator for FiveM vehicle model names and other identifiers.
  • fivem-handling-presets - Ready-to-use handling presets for common vehicle classes (sedans, sports, SUVs, trucks, etc.).
  • ToolKitV - Texture optimizer for GTA V/FiveM resources. Texture-only; does not support 3D model optimization.
  • OpenIV - The essential GTA V file editor for browsing and extracting game archives (RPF), textures, and models.
  • CodeWalker - 3D map and model viewer for GTA V. Useful for inspecting YFT/YDR models and YTD textures.

Engine Sound Packs

  • SpiritsCreations FiveM-Engine-Sound-Pack - Open-source collection of engine sound files ready for FiveM integration.
  • V8 muscle car sound packs — popular on GTA5-Mods.com, realistic idle and rev samples.
  • JDM/tuner engine sounds — turbocharged inline-4 and boxer engine audio replacements.
  • European supercar sound packs — high-RPM V10/V12 exhaust and intake sounds.
  • Diesel truck engine sounds — deep-tone diesel idle and acceleration audio.
  • Electric vehicle sound mods — EV whine and regenerative braking audio for Tesla-style builds.

Guides & Tutorials

Vehicle Sources

  • FiveMRides Shop - Premium debadged vehicles, car packs, and more.
  • GTA5-Mods.com - The largest GTA V modding community. Many vehicle mods can be converted for FiveM use.
  • 5Mods - Dedicated vehicles section with filters for car, truck, bike, and emergency categories.
  • Cfx.re Forums - Official FiveM community forums with a releases section for free vehicle resources.

Frameworks & Scripts

Frameworks

  • ESX Legacy - The most widely used FiveM roleplay framework. Built-in garage and vehicle ownership systems.
  • QBCore - Modern RP framework with robust vehicle management, garages, and mechanic job support.
  • ox_lib - Utility library used across both ESX and QBCore for UI elements, callbacks, and shared functions.

Vehicle Scripts

  • jg-advanceddealership - Advanced vehicle dealership with test drives, financing, and showroom displays.
  • qb-garages - Garage system for QBCore with impound lot and multi-location support.
  • AdvancedParking - Persistent parking — vehicles stay where you left them across server restarts.
  • brz-tunerchip - In-game vehicle tuning chip for modifying handling on the fly.
  • VehicleDeformation - Realistic vehicle deformation and damage model improvements.
  • LegacyFuel:LegacyFuel) - Fuel system that adds gas stations, fuel consumption, and jerry cans.

Performance Tips

  • 16 MB YTD streaming limit — FiveM cannot stream texture dictionaries larger than 16 MB. Split oversized YTDs or compress textures to stay under the limit.
  • Server convars for texture quality — Use str_maxVehicleTextureRes (default 1024) and str_maxVehicleTextureResRgba (default 512) to cap client-side texture resolution and prevent VRAM spikes.
  • LOD management — Ensure your vehicles include proper LOD levels (high, med, low). Missing LODs force the client to render the high-detail model at all distances.
  • Texture compression matters — Use BC5 for normal maps, BC7 for specular maps, and DXT1/DXT5 for diffuse. This is what the FiveMRides Optimizer does automatically.
  • Polygon count targets — Aim for under 50k triangles for the high LOD. Anything above 80k will cause noticeable frame drops in populated areas.
  • Test with multiple vehicles — A single vehicle may run fine, but performance problems appear when 10+ custom vehicles are in view simultaneously.
  • Read the full guidesFiveM Vehicle Optimization Guide and Texture Loss Fix cover these topics in depth.

File Format Reference

Format Extension Description
YTD .ytd Texture dictionary. Contains all textures (diffuse, normal, specular) for a vehicle in DDS format inside a RAGE container.
YFT .yft Fragment type (model). The main 3D model file for vehicles, including physics, breakable parts, and LODs.
YDR .ydr Drawable model. Static 3D models used for props, wheels, and non-fragmented objects.
handling.meta .meta Vehicle physics and handling data — mass, acceleration, braking, suspension, traction.
vehicles.meta .meta Vehicle definition — model name, make, type, class, dashboard type, wheel type, and flags.
carvariations.meta .meta Paint colors, liveries, extras, and modification kits available for the vehicle.
fxmanifest.lua .lua FiveM resource manifest. Declares all files the resource contains so the server knows what to stream to clients.

Contributing

See CONTRIBUTING.md for guidelines on adding resources to this list.

License

CC0

To the extent possible under law, the authors have waived all copyright and related or neighboring rights to this work. See LICENSE for details.

About

A curated list of tools, resources, guides, and assets for FiveM vehicle modding.

Topics

Resources

License

Contributing

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors