Qt: Revamp the status bar#14308
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chaoticgd
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Had a look, found some issues.
I think the design here of bypassing the settings system and applying the changes directly, so that they are reset whenever the configuration is next updated, either from a reset or a setting being changed, is kind of odd.
I'd rather everything just go through the normal settings system and be synchronised with the settings in the config file.
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I don't think is is a good idea to do , all this will do is ending up confusing users |
The idea is that i wanted to make it act like hotkeys where these changes made using the status bar dropdowns are only applied temporarily. |
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Rebased and addressed everything |
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Mrlinkwii
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works very well with the appimage
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Rebased, and also added small icons to the quick dropdown menu. |
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Fixed. |
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I noticed this seems to increase the minimum width of the main window. Not by a massive amount, but it's noticeable. I'd like it if the main window could be shrunk.
Maybe you could split up and change the size policies on those labels so that non-essential ones get compacted first.
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No need to get fancy
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Fixed the formatting.
Yeahh that was intentional. i dont want the users accidentally creating per-game settings either by unknowingly/accidentally checking the box. i want them to explicitly create the per-game settings first through game properties before they can use the per-game checkbox toggle. |


Description of Changes
This PR revamps the Status bar and adds a few quick access dropdown menu to the frequently used options. (Renderer, volume, speed) and also added a GPU Usage monitor as well.
Rationale behind Changes
QoL Improvements. Easier to access these options when using the mouse.
Suggested Testing Steps
Test each dropdowns and see if they works.
The changes done are temporary, meaning if you restart the VM the changes made will be gone.Did you use AI to help find, test, or implement this issue or feature?
Nawh