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Phoenix Nemo edited this page Jan 5, 2018
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NyaaPlayerCoser (NPC) plugin.
- Spawn an entity as NPC, with many entity options.
- Support Player entity with skins as NPC.
- Players can spawn themselves as NPC as buy/sell signs of HEH.
- Will not lost thousands of saved NPCs when crash like shopkeeper plugin.
| Command | Permission | Description |
|---|---|---|
/npc spawn [TYPE] [DATA] |
npc.admin.spawn |
Spawn an entity as NPC. TYPE can be PLAYER or other entity names, when it's PLAYER, DATA set to player name as skin; when it's other entities, DATA passes as entitydata dataTag format. After spawn, return a short ID for identify. |
/npc info [ID] |
npc.admin.info |
Show information about an NPC. If ID presents, show NPC info of specific ID. If ID not present and executor is pointing at an NPC, show information about pointed NPC. |
/npc remove [ID] |
npc.admin.remove |
Remove NPC with ID, or if ID not present, remove the NPC pointed at. |
/npc edit [NPC ID] add [1|2|3] |
npc.admin.edit |
Add a trade entry for NPC with ID, with item 1 2 3 hold in hand separately. Item 1 and 2 are trade in items, item 3 is result item. Item 1 and 3 are required items to save this entry. Return an ID for this trade entry when saved. |
/npc edit [NPC ID] del [trade ID] |
npc.admin.edit |
Delete a trade entry with trade ID for NPC with ID. |
/npcme spawn |
npc.player.spawn |
Spawn a player (an entity with same player skin) NPC. Right click on this NPC will be the same as right click on this player's HEH sell sign. |
/npcme remove |
npc.player.remove |
Remove player's player NPC |
/npcimport |
npc.admin.import |
Import Shopkeeper's save.yml and save to database. |
config.yml
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language: Set plugin language -
disabled_entities: An array of globally disabled entities -
allow_playernpc: Whether to allow player spawn Player NPC of themselves