A reflection / helper library for building MelonLoader mods for MIMESIS.
The build resolves the MIMESIS and MelonLoader assemblies from a local game install. Point it at your install in any of these ways (highest precedence first):
- Command line:
dotnet build -c Release -p:GamePath="D:\Steam\steamapps\common\MIMESIS" - Environment variable: set
MIMESIS_PATHto the game install root. - A
Directory.Build.user.propsnext toMimicAPI/Directory.Build.props(gitignored - not committed):<Project> <PropertyGroup> <GamePath>D:\Steam\steamapps\common\MIMESIS</GamePath> </PropertyGroup> </Project>
- Auto-detection of a Steam install in the common locations.
Then build:
dotnet build -c Release
See MimicAPI/Directory.Build.props for details, including overriding
GameAssemblyPath / MelonLoaderPath / PluginsPath directly for non-standard
layouts. The game is Mono/net35, so MelonLoader assemblies are taken from
MelonLoader/net35.