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Flappy Bird

This project is a re-imagining of a Flappy Bird clone I originally developed and lost. After losing the first version, I decided to rebuild it from scratch, adding improvements along the way, while staying true to the simplicity and fun of the original game.

Built using Unity (2022.3.41f1) and C#, this version introduces enhanced mechanics and new features that weren't present in the initial build.

🚀 Features

  • Smooth Gameplay: Tweaked physics and control mechanics for a more polished and responsive experience.
  • Improved Visuals: Revamped bird animations and backgrounds, with better use of Unity's rendering.
  • Dynamic Difficulty: As the player progresses, the difficulty ramps up with faster pipes and smaller gaps.

🎮 How to Play

  • Objective: Control the bird and navigate through obstacles (pipes) without crashing.
  • Controls: Press the spacebar to make the bird flap its wings.
  • Scoring: You score a point for every set of pipes you pass through.
  • End of Game: The game ends if the bird hits a pipe or the ground.

🌟 What's New in This Version?

  • Unity Engine: The game has been redeveloped using Unity for better performance and cross-platform compatibility.
  • Enhanced Collision System: More accurate hit detection for a fairer challenge.
  • Customizable Settings: Add future customization options, including changing skins, music, or background scenes.

📋 To-Do List

  • Mobile Adaptation: Add touch controls and optimize for mobile platforms (Android/iOS).
  • Power-Ups: Introduce random power-ups to spice up gameplay.
  • Global Leaderboard: Implement an online leaderboard to track high scores globally.

🤝 Contributing

If you have suggestions or find any bugs, feel free to open an issue or submit a pull request.

📜 License

This project is licensed under the MIT License. See the LICENSE file for details.


Credits

  • Game Developer: Anik
  • Game Art & Design: Gaurav
  • Original concept inspired by the classic Flappy Bird game by Dong Nguyen.

About

This project is a re-imagining of a Flappy Bird clone I originally developed and lost. After losing the first version, I decided to rebuild it from scratch, adding improvements along the way, while staying true to the simplicity and fun of the original game.

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