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Court Physician Alchemy#7118

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Monkestation:mainfrom
MissyNym:court-phys-alchemy
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Court Physician Alchemy#7118
MissyNym wants to merge 5 commits into
Monkestation:mainfrom
MissyNym:court-phys-alchemy

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@MissyNym

@MissyNym MissyNym commented Jul 8, 2026

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About The Pull Request

Gives the Court Physician a small alchemy setup to make basic potions with. There's no infuser, enchanting table, or research matrix-- just a cauldron, drying rack, glassware, two places to store essence, and a few machines for getting and processing that essence. Sort of a mix of the Court Magician and the sewer setup.

They took a few notes (and perhaps schematics) from the Mage Tower.
image

Why It's Good For The Game

Putting this forward as one potential address to feedback from the Vanderlin Discord, a somewhat small rework of the Court Physician's space so they can actually produce lifeblood or useful potions (or other, nastier poisons in case the Hand gets a bright idea somewhere and wishes for some night work). The Court Physician ought to get some more means to deal with (or cause) injuries, after all!

Changelog

🆑
map: Adds a stripped-down alchemy setup to the Court Physician's room.
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

…ysician's room to add a basic alchemy setup.
@github-actions github-actions Bot added the Mapping You changed a map file, thank you for your tiles. May require additional approval. label Jul 8, 2026
@MissyNym MissyNym changed the title Shifted the secret passages to expand and also rearrange the Court Physician's room to add a basic alchemy setup. Court Physician Alchemy Jul 8, 2026
@Diegoflores31

Diegoflores31 commented Jul 8, 2026

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isnt the potion maker suposed to be the apothecary and the magos ? there is already a setup in the keep and its on the magos tower . i think maybe instead the court phys should have a setup to make herbals

Besides . it will take job away from the apothecary if the entire keep gets their own personal lifeblood farm

@Somniworld

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As Diego said, there's already the mage if the keep wants to brew potions. As it stands this setup is insufficient to do much of anything with, unless you want to go scavenge for plants or ask the servants to farm, and it detracts from the apothecary. I think the extra space is nice, though, the physician's room can feel very cramped.

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3 participants