Upgrade 3D scene to architectural-quality visualization#3
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Provides architecture overview, dev commands, testing notes, and codebase conventions so future Claude Code sessions can be productive immediately. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace programmer-art rendering with shadows, hemisphere lighting, fog/atmosphere, building floor lines and parapets, pitched-roof neighbors, cone-canopy trees, dashed envelope edges, lawn/curb/driveway detail, survey-marker property pins, and townhouse party walls. Violations now show as translucent red overlay instead of solid color. Street camera lowered to human eye height (5.5 ft). All procedural — zero new deps. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
Test plan
npm run typecheck— no type errorsnpm run lint— no lint errorsnpm test— all 7 tests pass (3D scene never runs in jsdom)npm run build— production build succeeds🤖 Generated with Claude Code