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# Project Ascendant
This project is a prototype voxel RPG made by extending the vkguide.dev tutorial codebase. Features deferred rendering, a WIP version of LPV GI, and gpu driven voxel draws. Can also do object animation from GLTF.
For more information, read here https://vkguide.dev/docs/ascendant

# How to build
Requires the full install of VulkanSDK with all the optional libraries. 
Clone the repo with --recursive so the submodules sync correctly
Build with cmake
Run the "Shaders" target or buildshaders.bat on the shaders directory
Run the vkgame target


# Controls
Tab to enable mouse cursor for UI
F1 to enable editor mode which gives extra ui and info
N to fly

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VKGuide based voxel RPG

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