Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 2 additions & 0 deletions docs/tracks/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,8 @@ Choose the work you want to do before comparing equipment. For every track, docu
| [Design](./design.md) | Research, compose, prototype, review, and export. |
| [Hybrid creative technology](./hybrid-creative-technology.md) | Combine code, media, interactive tools, and production workflows. |

Optional project exercise: [maker game systems](./maker-game-systems.md) compares a proposed digital pinball pilot with an unbuilt Duet LED chessboard design study. Their project repositories retain their own rules and approval boundaries.

After choosing a track, use the [accessibility guidance](../accessibility/index.md), then build a [technology plan](../technology-planning/index.md).

Do not begin with a brand or device model. A product is justified only after the work and required capabilities are documented.
20 changes: 20 additions & 0 deletions docs/tracks/maker-game-systems.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
# Optional maker pathway: game rules and physical interaction

**Status:** proposed, source-based learning pathway. The case studies are at different stages; neither is a verified hardware build or a demonstrated learner outcome.

Study two directions of translation: a pinball machine **simulated in software**, and turn-based Duet software **considered for a physical LED chessboard**. They differ in feedback tempo and access needs. Pinball demands real-time motor input and immediate state feedback; chess allows deliberate turns but must replace browser screen-reader feedback when moved to a standalone board.

| Case study | Role | Exercise and evidence | Current status |
| --- | --- | --- | --- |
| [Break the Grid Pinball](https://github.com/ibloud/inpatient-corridors-review/blob/main/PINBALL-MAKER-PILOT.md) | Proposed hands-on digital exercise | Sketch a table, implement and test one original digital mode, log motor and sensory access findings | Corridors pilot scoped; no verified playable table, learner test, or physical hardware commitment |
| [Duet LED chessboard](https://github.com/Loptr-Lab/duet-solo-hackathon/blob/main/docs/design/LED-CHESSBOARD-DESIGN-STUDY.md) | Design-analysis exercise | Map one rules transition to square selection, LED state, spoken feedback, and a parity test against the Duet multiplayer app | Unbuilt concept from founder-supplied text of a [Loptr Lab Patreon post](https://www.patreon.com/LoptrLab/posts/hackaday-build-163694370); post not publicly retrievable and video unaudited |

## Suggested sequence

1. Read each project's provenance and boundaries. Observe an existing table or review the digital reference with permission where needed.
2. For pinball, draft a shot/state/feedback map and test one accessible software interaction. Record what players actually understand; do not assert learning outcomes before playtests.
3. For Duet, draw the software-to-board boundary and an audio-first state/announcement table. Compare a sample move against the `duet-solo-hackathon` multiplayer app's server-authoritative state and its M1 test plan before selecting hardware.
4. Document an access check for both: controls, recovery from errors, non-color cues, and nonvisual state. Contrast real-time versus turn-based demands.
5. Scope physical components, budget, maintenance, and maker supervision only after the relevant software and accessibility questions are answered.

This index is a pointer, not approval to build, a partnership with a venue or artist, a funding promise, or a transfer of project ownership. Corridors and Duet keep their own rules and release decisions. Generalized lessons can inform the [game development](./game-development.md) and [hybrid creative technology](./hybrid-creative-technology.md) tracks; Veiled Dominion changes require its own engine review.
Loading