(Credit goes to 4698 Raider Robotics for the tools in this section except for Shaft Generator)
These are some tools to speed up some CAD operations that occur frequently in FRC robot design. This work was inspired by the great tools the community has made available for OnShape.
Also consider using Team 5000s FRC-COTS to manage COTS files.
Click the green code buttom dropdown and click download zip
After installation close Fusion if it was open and reopen it. The FRCTools Add-In should be enabled by default. For more information on installing Add-Ins see How to install Add-Ins. For more information on disabling Add-Ins see Managing Scripts and Add-Ins.
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Sketch Tab Create › FRCTools › C-C Distance |
This tool creates a Center-to-Center Distance object. It determines the correct spacing for 20DP Gears, HTD 5mm Belts, GT2 3mm Belts, RT25 Belts, #25H chain and #35 chain. It also creates a set of linked sketch entities that represent the C-C Distance, pitch diameter circles, OD circles and a text label that effectively documents the parameters used to find the spacing in the sketch. Deleting any part of the C-C Distance will delete all of it.
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Sketch Tab Modify › FRCTools › Edit C-C Distance |
This tool allows for the editing of an existing C-C Distance object. The C-C Distance can be edited by right clicking on it and selecting Edit C-C Distance from the popup menu or by selecting an existing C-C Distance within the C-C Distance command. The linked entities can be edited as a unit. Deleting any part of the C-C Distance will delete all of it. A C-C Distance can be edited by right clicking on it and selecting Edit C-C Distance or by selecting an existing C-C Distance within the Edit C-C Distance command.
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Solid Tab Create › FRCTools › Shaft Endings |
This tool generates Shaft end operations on 1/2", 3/8" and 1/4" shafts. It can put an e-clip or snap ring groove on the end of the shaft. It can also put a center hole in the shaft.
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Solid Tab Create › FRCTools › Extrude Belt/Chain |
This tool generates Timing Belt or chain solids from a C-C Distance input. A simpliflied preview is used to speed up the UI response time. For chains and timing belts without teeth the body if referenced to the C-C Distance entity and will update position and size with it. It will not update correctly if the belt or chain type is changed. For toothed belts, the solid body is not referenced to the C-C sketch geometry as this made the UI laggy and unresponsive. A C-C Distance can be extruded by right clicking on it and selecting Extrude Belt/Chain or by selecting an existing C-C Distance within the C-C Distance command
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Solid Tab Create › FRCTools › Timing Pulley |
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DEPRECIATED! Use the generator design files instead. They are more flexible. |
This tool creates very simple HTD 5mm or GT2 3mm timing pulley shapes. It does not add flanges or center bores.
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Solid Tab Create › FRCTools › Tubify Solid |
This tool converts solid 1x1 or 1x2 shapes into shelled and hole punched tubes used in FRC.
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Solid Tab Create › FRCTools › Lighten |
This tool pockets a solid by offsetting profiles and cut extruding them through the solid. A sketch should be created on the body to be lightened with spider-web lines where material should be kept. Holding the Ctrl-key while selecting profiles delays the updating of the lighten tool graphics until Ctrl is released.
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Insert Tab Insert › Marker CAD |
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Arm — Creates a tube attached to a sprocket
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Belt — Creates a simple belt
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Conveyor — Creates a belt-based conveyor mechanism
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Drive Train — Creates a drivetrain (bring your own swerve pod CAD)
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Elevator — Creates an elevator
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Fixed Hooded Shooter — Creates a shooter with a fixed hood
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Frame — Creates either a rectangular or triangular supporting frame
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Gamepiece — Creates a generic game piece
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Rollers — Creates 1 or 2 horizontal rollers attached to plates
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Rollers Along a Path — Creates a series of rollers on a path defined on a face/plane parallel to the XY plane
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Spindex — Creates a spindex
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Structure — Creates a basic structural piece
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Telescope — Creates a telescope
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Turret — Creates a turret
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Variable Shooter — Creates a shooter with a moving hood










