Allows You To Replay The First-Equip Animations Of Each Tool With The Press Of A Single Key!
- All Tools Supported:- Supports All Current Tools Which Have An Animation (Except For One Bug)1!
- Configurable:- You Can Configure The KeyBind Using The Mod Settings For Subnautica 2 Mod [Please See Keybinds Section Below For More Details]!
-
Due To Current Limitations With The Game’s Early Access State And UE4SS, Registering Custom Keybinds Is Kind Of Complex.
-
Currently, There Is No Way To Unregister A Key Once It Has Been Bound. Because Of This, I Have To Pre-Register A Specific List Of Keys. Including Too Many Keys—Especially Core Ones Like WASD, Arrow Keys, Or Mouse Buttons—Can Cause Significant Input Delay And Game Performance Overhead.
-
For This Reason Only The Following Keys Are Currently Supported:-
- Characters:- B, C, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, T, U, V, X, Y, Z
- Function Keys:- F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12
- Mouse Buttons: Thumb Mouse Button, Thumb Mouse Button 2, Middle Mouse Button
-
Sorry For The Inconvenience! Hopefully This Will Be Easier To Do In The Future.
- If You'd Like To Add More Keys OR Remove Keys You May Need To Edit The Code At
ue4ss/Mods/InspectTools/main.lua - Open The Code And Find
keyRegistry, From There You Can Add Keys From Your Liking Except SHIFT, ALT & CTRL - If You'd Like Help Doing This, Please DM Me On Discord Or Ask In The Subnautica Modding Server!
- Download Required Dependencies Using Their Installation Methods
- Download This Mod Through The Files Tab Using Mod Manager Download
- Enjoy!
- Download Required Dependencies Using Their Installation Methods
- Download This Mod Through The Files Tab
- Extract The Archive To Your
Subnautica2\Subnautica2\Binaries\Win64\ue4ss\ModsFolder - Enjoy!
- Fix Wakemaker Animation Not Working When It's Lights Are On
- This Is My Fifth Mod Ever (Okay Bro Just Stop Saying That At This Point). This One Was Really Short But It Took Me Wayy To Long To Figure Out I Had To Quickly Un-Equip & Re-Equip The Weapon For The Animation To Work Lol.
- Please Report Any Bugs In The Posts/Bugs Tab
- The Code Is Fully Open Source On My Github
- My Discord Username Is
labrynthking
- JustChaldea: For The Mod Settings For Subnautica 2 Mod
- The Nautilus & The UE4SS Dev Team: For Providing & Maintaining Such A Great Tool For The Unreal Engine
1: The Wakemaker Has A Known Issue Where The Animation Doesn't Work When The Lights Are On, This Is Only An Issue With The Wakemaker And So Far I Haven't Found A Way To Fix It Sorry!
