Releases: KerbalHub/VertexBasedProceduralParts
Releases · KerbalHub/VertexBasedProceduralParts
v0.3.7
16 Mar 07:47
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Added:
New Dependency: ClickThroughBlocker
Fixed:
Decals disappearing upon saving and reloading followed by NRE
v0.3.6.HOTFIX1
13 Mar 07:59
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Fixed:
ConformalDecals somehow broke with V0.3.5 and wasn't fixed in v0.3.6. This update fixes it.
v0.3.6
12 Mar 19:40
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Added:
Streamlined PAW (right-click box)
v0.3.5
12 Mar 18:38
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Added:
FAR support (Finally!)
VBPPs now visible in the tech tree, on the Start node
v0.3.0
12 Mar 07:11
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Added:
Ability to select multiple vertices on the Cross-Section editor
Scale function (using modifiable scale factor)
Symmetry improvements
RP-1 support (by KerbalMissile)
Fixed:
ConformalDecals disappearing
v0.2.6
11 Mar 17:47
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Added:
Zoom slider to the cross-section editor
Symmetry for hiding sides
Fixed:
NRE Spam when duplicating part
v0.2.5
11 Mar 08:10
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Added:
Conformal Decals support
Custom cross-section profiles support (look at the JSONs for reference)
Failsafe in the cap function to prevent 0-size parts
v0.2.1
10 Mar 19:11
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Added:
The ability to hide any face on the part
More accurate mass calculation
v0.2.0
10 Mar 13:21
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Added:
Glass texture option
Larger 2D Cross-Section editor with snapping function
v0.1.0
10 Mar 10:30
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Open Beta release. Structural parts only. TU compatibility also requires the original ProceduralParts to be installed. Put the folder into GameData.