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Releases: KerbalHub/VertexBasedProceduralParts

v0.3.7

16 Mar 07:47
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Added:

  • New Dependency: ClickThroughBlocker

Fixed:

  • Decals disappearing upon saving and reloading followed by NRE

v0.3.6.HOTFIX1

13 Mar 07:59
3435f1d

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v0.3.6.HOTFIX1 Pre-release
Pre-release

Fixed:

  • ConformalDecals somehow broke with V0.3.5 and wasn't fixed in v0.3.6. This update fixes it.

v0.3.6

12 Mar 19:40
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v0.3.6 Pre-release
Pre-release

Added:

  • Streamlined PAW (right-click box)

v0.3.5

12 Mar 18:38
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v0.3.5 Pre-release
Pre-release

Added:

  • FAR support (Finally!)
  • VBPPs now visible in the tech tree, on the Start node

v0.3.0

12 Mar 07:11
3435f1d

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v0.3.0 Pre-release
Pre-release

Added:

  • Ability to select multiple vertices on the Cross-Section editor
  • Scale function (using modifiable scale factor)
  • Symmetry improvements
  • RP-1 support (by KerbalMissile)

Fixed:

  • ConformalDecals disappearing

v0.2.6

11 Mar 17:47

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v0.2.6 Pre-release
Pre-release

Added:

  • Zoom slider to the cross-section editor
  • Symmetry for hiding sides

Fixed:

  • NRE Spam when duplicating part

v0.2.5

11 Mar 08:10

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v0.2.5 Pre-release
Pre-release

Added:

  • Conformal Decals support
  • Custom cross-section profiles support (look at the JSONs for reference)
  • Failsafe in the cap function to prevent 0-size parts

v0.2.1

10 Mar 19:11

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v0.2.1 Pre-release
Pre-release

Added:

  • The ability to hide any face on the part
  • More accurate mass calculation

v0.2.0

10 Mar 13:21

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v0.2.0 Pre-release
Pre-release

Added:

  • Glass texture option
  • Larger 2D Cross-Section editor with snapping function

v0.1.0

10 Mar 10:30
33fed2f

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v0.1.0 Pre-release
Pre-release

Open Beta release. Structural parts only. TU compatibility also requires the original ProceduralParts to be installed. Put the folder into GameData.