Skip to content

Fixes #435 - White Maps in Sol - #455

Closed
tvralph wants to merge 1 commit into
KSPModStewards:devfrom
tvralph:issue-435-white-maps-with-sol
Closed

tvralph wants to merge 1 commit into
KSPModStewards:devfrom
tvralph:issue-435-white-maps-with-sol

Conversation

@tvralph

@tvralph tvralph commented May 18, 2026

Copy link
Copy Markdown

Addresses Issue #435. Sol uses a shader named 'HapkeScaled', which bypasses the Parallax-Shader logic. In this name-based shader logic, the Hapke shader name needs to be added to the Parallax function logic.

Adding the Sol shader has no impacts to the existing Parallax-Scaled logic.

Original issue discussed here: RSS-Reborn/Sol-Configs#1

Sol uses 'Hapke-Scaled' as a shader name. In this name-based shader logic, the Hapke shader name needs to be added to the Parallax function logic.
@Azrail09Code

Copy link
Copy Markdown
Collaborator

Fix rolled in as part of #463, and version now includes Sol configs. Still requires fixes for Mirage, however.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants