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Feat/arreglos varios#410

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TheUnrealZaka merged 4 commits into
mainfrom
feat/arreglos-varios
Jun 12, 2026
Merged

Feat/arreglos varios#410
TheUnrealZaka merged 4 commits into
mainfrom
feat/arreglos-varios

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@MarcPladellorensPerez

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Canvis

Issues relacionades

Tipus de canvi

  • feat: Nova funcionalitat
  • fix: Correcció de bug
  • art: Asset gràfic
  • docs: Documentació
  • refactor: Refactorització de codi
  • build: Canvis al sistema de build

Checklist

  • El codi compila sense errors
  • He provat els canvis localment
  • He seguit les naming conventions (PascalCase classes, camelCase mètodes, m_ membres)
  • He usat Conventional Commits al títol del PR
  • He enllaçat la Issue corresponent

Implement music pause/resume controls and lower default volumes (0.5) in Audio. Pause music when cinematics start and resume when they end. Extend Render::DrawMenuTextCentered with a shrinkToFit option and implement scaling logic; update UIButton to add text padding and request shrink-to-fit. Make Scene set ambient tint per level and adjust inventory/pause drawing order. Replace two Memoria PNGs with JPGs and add old_scene.txt.
Wrap the boss health bar drawing in a conditional so DrawBossHUD is invoked only when the map viewer and inventory are closed and the game is neither paused nor over (checks showMapViewer_, showInventory_, isPaused_, isGameOver_). Prevents the boss HUD from rendering during UI overlays or pause/game-over states.
@TheUnrealZaka TheUnrealZaka merged commit 513836c into main Jun 12, 2026
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2 participants