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- Status: Open.#715 In Fast-64/fast64;
- Status: Open.#705 In Fast-64/fast64;
glTF extension: "Bad slot" error check is broken due to material library
bugSomething isn't workingSomething isn't workingStatus: Open.#704 In Fast-64/fast64;Update skinned mesh logic to using dict
good first issueGood for newcomersGood for newcomerssm64Has to do with the Super Mario 64 sideHas to do with the Super Mario 64 sideStatus: Open.#701 In Fast-64/fast64;[mk64] Cannot import course display list
mk64Has to do with the Mario Kart 64 sideHas to do with the Mario Kart 64 sideStatus: Open.#698 In Fast-64/fast64;[OoT] Better support for macroified actor parameters
ootHas to do with the Ocarina of Time 64 sideHas to do with the Ocarina of Time 64 sideStatus: Open.#684 In Fast-64/fast64;- Status: Open.#683 In Fast-64/fast64;
- Status: Open.#662 In Fast-64/fast64;
- Status: Open.#642 In Fast-64/fast64;
- Status: Open.#632 In Fast-64/fast64;
[OoT] Improve how the cutscene exporter handles files
enhancementNew feature or requestNew feature or requestootHas to do with the Ocarina of Time 64 sideHas to do with the Ocarina of Time 64 sideStatus: Open.#626 In Fast-64/fast64;[OoT] Importing some DLs fails
bugSomething isn't workingSomething isn't workingootHas to do with the Ocarina of Time 64 sideHas to do with the Ocarina of Time 64 sideStatus: Open.