docs: プロジェクトの忌憚ない評価レポートを追加#110
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Summary of ChangesHello @FRICK-ELDY, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! このPRでは、プロジェクトの技術的な評価とアーキテクチャに関するドキュメントが追加されました。これらのドキュメントは、プロジェクトの現状を把握し、今後の開発の方向性を定める上で重要な情報を提供します。特に、技術的な負債や改善点に焦点を当て、保守性と拡張性を高めるための具体的な提案が含まれています。 Highlights
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Code Review
This pull request adds documentation in Japanese detailing the architecture and evaluation of an Elixir/Rust game engine project. The new documents provide insights into the project's strengths, weaknesses, and areas for improvement. The review focuses on identifying potential issues within the added documentation, particularly concerning clarity and consistency.
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| **対象**: Elixir × Rust ゲームエンジン(Vampire Survivor / MiniShooter) | ||
| **評価日**: 2026-02-25 | ||
| **目的**: 気持ちの良い総括ではなく、次の意思決定に使うための現実的評価 |
| `game_core` 内で `enemy.rs`/`boss.rs` と `entity_params.rs` が併存し、将来の不整合リスクがある。 | ||
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| 3. **境界一貫性の揺れ** | ||
| 一部で `Engine` ファサードを通さず `App.NifBridge` 直接参照があり、抽象層の統一が崩れやすい。 |
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| - `game_logic/physics_step.rs` に責務が集中(変更影響が大きい)。 | ||
| - `game_core` で `enemy.rs`/`boss.rs` と `entity_params.rs` が併存。 | ||
| - UI action が文字列プロトコルで型安全性が低い。 |
概要
変更内容
確認事項
mix compile/cargo build)mix test/cargo test)関連 Issue