Monypolo_2 is a multiplayer board game implemented in Rust. The game features a client-server architecture, where the client handles the user interface and game logic, and the server manages the game state and communication between players.
- Multiplayer support
- Real-time communication between client and server
- Interactive user interface with various game screens
- Game state management
- Customizable game assets
git clone https://github.com/yourusername/Monypolo_2.git
cd Monypolo_2
cd client
cargo build
cd ../server
cargo buildTo run the server
cd server
cargo runTo run the client
cd client
cargo run