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Add Cross-Platform Build and Release Support#11

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aleksanderdag wants to merge 2 commits into
Cuyler36:masterfrom
aleksanderdag:cross-platform
Open

Add Cross-Platform Build and Release Support#11
aleksanderdag wants to merge 2 commits into
Cuyler36:masterfrom
aleksanderdag:cross-platform

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@aleksanderdag aleksanderdag commented Mar 20, 2025

Overview

This PR adds cross-platform build and release support, enabling compatibility across Windows, macOS, and Linux.

Changes

  • Upgrade to net9.0 (needed for X-plat build).
  • Updated .csproj files and dependencies to support cross-platform builds.
  • Added necessary RuntimeIdentifiers for cross-platform compatibility.
  • Added Encoding.RegisterProvider for encodings
  • Added new Universial project using Avalonia for X-plat release support.
  • Universial has additional informational dialogs for missing fields.

Testing

  • Verified build process on Windows and macOS
  • Verified release artifacts on Windows and macOS.
  • Confirmed that the application runs as expected on both platforms.
  • Confirmed dialog appears for missing fields.
  • Confirmed NES Rom is converted to GCI on both platforms.
  • Tested GCI on Animal Crossing NES.
  • Ensured that release artifacts are generated correctly for each platform.

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