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Read and do the exercises in the following chapters. Code along in Processing-- do not just read the book!
In "Learning Processing" by Daniel Shiffman (Second Edition, 2015):
Introduction (Pages xi-xxii)
Chapter 1: Pixels (Pages 3-17)
Chapter 2: Processing (Pages 19-31)
Short Study #1: Algorithmic Drawing
Create a static drawing in Processing using 2D primitive shapes. The concept/theme is up to you. Projects must include:
A canvas size of 1080x720
At least 5 primitives (can be the same shape or different shapes)
Variation in stroke weight and fill color
A Title for the drawing
For inspiration, revisit some of the artists we have looked at. For more inspiration, here are some other artists working with simple geometric shapes and rules-based art: Bridget Riley, Piet Mondrian, Ellsworth Kelly, Peter Halley, Frank Stella, Wassily Kandinsky....
Due by the beginning of our next class.
Check out additional resources on our Resources page.