Convert to Class Library#74
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Converts the BanjoBotAssets project to a Class Library, and adds a BanjoBotAssets.Console project to replicate the old behaviour. Moves appsettings.json to the Console project to preserve preferences
Also replaces defunct FortniteCentral URLs with equivelant fortniteapi.com URLs Additionally, this will require a PR in CUE4Parse-FortniteTypes to be merged (reimplements a helper method we had in our fork of CUE4Parse) BanjoByTheBay/CUE4Parse-FortniteTypes#2
Adds IExportStageReporter and IExportProgressReporter. When implementations are injected as services, AssetExportService will use them to report the current ExportStage (a new enum introduced to correlate with each step of AssetExportService.RunAsync), and any ExportProgress objects emitted by exporters. ExportProgress also has an optional (could become required) string to represent the type of exporter the progress object is coming from. Currently this is only used in UObjectExporter and BlueprintExporter. (Not GroupExporter, since TBH that should've been deprecated months ago in favour of UObjectExporter) Added example implementations of both reporters in BanjoBotAssets.Console
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Converts the main BanjoBotAssets project to a Class Library, and adds BanjoBotAssets.Console to act as a substitution for previous functionality.
As a bonus, updates CUE4Parse and fixes compatability issues.
(will require updating CUE4Parse-FortniteTypes based on this PR)