Make easier your coding
Available categories:
Basic getter:
- (CGFloat)x;
- (CGFloat)y;
- (CGFloat)width;
- (CGFloat)height;
- (CGPoint)origin;
- (CGSize)size;
- (NSString*)description;Basic setter:
- (void)setWidth:(CGFloat)width;
- (void)setHeight:(CGFloat)height;
- (void)setX:(CGFloat)x;
- (void)setY:(CGFloat)y;Increase frame
- (CGFloat)addX:(CGFloat)delta;
- (CGFloat)addY:(CGFloat)delta;
- (CGFloat)addWidth:(CGFloat)delta;
- (CGFloat)addHeight:(CGFloat)delta;Scale frame
- (void)scale:(CGFloat)factor centered:(BOOL)centered;Basic setter with: animation (time 0.2)
- (void)setWidth:(CGFloat)width animate:(BOOL)animate;
- (void)setHeight:(CGFloat)height animate:(BOOL)animate;
- (void)setX:(CGFloat)x animate:(BOOL)animate;
- (void)setY:(CGFloat)y animate:(BOOL)animate;Basic setter with: custom animation time
- (void)setWidth:(CGFloat)width duration:(NSTimeInterval)duration;
- (void)setHeight:(CGFloat)height duration:(NSTimeInterval)duration;
- (void)setX:(CGFloat)x duration:(NSTimeInterval)duration;
- (void)setY:(CGFloat)y duration:(NSTimeInterval)duration;Basic setter with: custom animation custom time custom completion block
- (void)setWidth:(CGFloat)width duration:(NSTimeInterval)duration completion:(void (^)(BOOL finished))completion;
- (void)setHeight:(CGFloat)height duration:(NSTimeInterval)duration completion:(void (^)(BOOL finished))completion;
- (void)setX:(CGFloat)x duration:(NSTimeInterval)duration completion:(void (^)(BOOL finished))completion;
- (void)setY:(CGFloat)y duration:(NSTimeInterval)duration completion:(void (^)(BOOL finished))completion;Basec setter with: custom animation time custom animation type custom animation completion block custom animation time
- (void)setWidth:(CGFloat)width duration:(NSTimeInterval)duration type:(UIViewAnimationOptions)option acompletion:(void (^)(BOOL finished))completion;
- (void)setHeight:(CGFloat)height duration:(NSTimeInterval)duration type:(UIViewAnimationOptions)option acompletion:(void (^)(BOOL finished))completion;
- (void)setX:(CGFloat)x duration:(NSTimeInterval)duration type:(UIViewAnimationOptions)option acompletion:(void (^)(BOOL finished))completion;
- (void)setY:(CGFloat)y duration:(NSTimeInterval)duration type:(UIViewAnimationOptions)option acompletion:(void (^)(BOOL finished))completion;