Shows as "#cause_player# has joined the game" - are we setting the player name configuration too late?
Should we delay player creation until loadout data is retrieved from the game service API?
Investigate whether player config data population is triggered after the player join is processed
Shows as "#cause_player# has joined the game" - are we setting the player name configuration too late?
Should we delay player creation until loadout data is retrieved from the game service API?
Investigate whether player config data population is triggered after the player join is processed