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groundReader.js
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161 lines (127 loc) · 3.66 KB
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///------------------------
/// Class GroundReader
function GroundReader(gameObject)
{
///------------------------
/// Class ImageObject
function ImageObject()
{
this.isTerrain = true;
this.animationLoop = false;
this.firstFrameIndex = 0;
this.frameCount = 0;
this.width = 0;
this.height = 0;
this.frame_data_size = 0;
this.mask_loc = 0;
this.unknown1 = 0;
this.unknown2 = 0;
this.trigger_left = 0;
this.trigger_top = 0;
this.trigger_width = 0;
this.trigger_height = 0;
this.trigger_effect_id = 0;
this.image_loc = 0;
this.preview_image_index = 0;
this.unknown = 0;
this.trap_sound_effect_id = 0;
}
this.game = gameObject;
this.fReader = null;
this.iObjects = new Array(16 + 64);
//this.palettes = new Array(16);
this.onLoadFun = null;
var self = this;
///------------------------
///--- Class GroundReader ---///
this.load = function(typeIndex, onLoad)
{
self.onLoadFun = onLoad;
//- reset
self.fReader = null;
//- the GROUNDxO File
self.game.fileLoader.load("lemmings/GROUND"+ typeIndex +"O.DAT", function(data)
{
self.fReader = new DataReader(data);
self.readGround();
});
}
this.readGround = function()
{
/// read the object from GROUNDxO.DAT
var frO = self.fReader;
frO.setOffset(0);
for (var i = 0; i < 16; i++)
{
var ob = new ImageObject();
var flags = frO.readWordBE();
ob.isTerrain = false;
ob.animationLoop = ((flags & 1) == 0);
ob.firstFrameIndex = frO.readByte();
ob.frameCount = frO.readByte();
ob.width = frO.readByte();
ob.height = frO.readByte();
ob.frame_data_size = frO.readWordBE();
ob.mask_loc = frO.readWordBE();
ob.unknown1 = frO.readWordBE();
ob.unknown2 = frO.readWordBE();
ob.trigger_left = frO.readWordBE() * 4;
ob.trigger_top = frO.readWordBE() * 4 - 4;
ob.trigger_width = frO.readByte() * 4;
ob.trigger_height = frO.readByte() * 4;
ob.trigger_effect_id = frO.readByte();
ob.image_loc = frO.readWordBE();
ob.preview_image_index = frO.readWordBE();
ob.unknown = frO.readWordBE();
ob.trap_sound_effect_id = frO.readByte();
if (frO.eof())
{
console.log("ImageReader.readGround() : unexpected end of file [ImageObject]!");
return;
}
//- add Object
self.iObjects[i] = ob;
//console.log("h: "+ ob.height +" w:"+ ob.width +" i:"+ ob.firstFrameIndex);
}
for (var i = 0; i < 64; i++)
{
var ob = new ImageObject();
ob.isTerrain = true;
ob.width = frO.readByte();
ob.height = frO.readByte();
ob.image_loc = frO.readWordBE();
ob.mask_loc = frO.readWordBE();
ob.unknown1 = frO.readWordBE();
if (frO.eof())
{
console.log("ImageReader.readGround() : unexpected end of file [TerrainObjec] !");
return;
}
//- add Object
self.iObjects[i + 16] = ob;
//console.log("h: "+ ob.height +" w:"+ ob.width +" pos: "+ ob.image_loc);
}
/// jump over the EGA palettes
frO.setOffset(frO.getOffset() + 3 * 8);
/// read the VGA palette index 8..15
for (var i = 8; i < 16; i++)
{
var r = frO.readByte() << 2;
var g = frO.readByte() << 2;
var b = frO.readByte() << 2;
self.game.palette.setColor(i, r, g, b);
}
/// read the VGA palette index 0..7
for (var i = 0; i < 8; i++)
{
var r = frO.readByte() << 2;
var g = frO.readByte() << 2;
var b = frO.readByte() << 2;
self.game.palette.setColor(i, r, g, b);
}
if (self.onLoadFun)
{
self.onLoadFun();
}
}
}