SharpDX DeviceLost Exception on FullyExternalCS2 — DirectX12 Environment #55
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Hi @sweeperxz, First of all, thanks for releasing the FullyExternalCS2 project — amazing work. I'm currently running it on a system with DirectX 12, and I'm getting this unhandled exception when the overlay tries to initialize: SharpDX.SharpDXException: HRESULT: [0x88760868], Module: [SharpDX.Direct3D9], ApiCode: [D3DERR_DEVICELOST/DeviceLost], Message: Unknown It crashes right after trying to create the D3D9 device. I noticed the overlay uses SharpDX.Direct3D9, but my system runs with DX12, and I'm wondering if this might be causing the issue. Let me know if there’s a fix or workaround — or if you’ve encountered this before. Thanks in advance! |
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Replies: 1 comment 2 replies
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try installing DirectX versions 9 and 10 and make sure the game is running in windowed mode. |
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try installing DirectX versions 9 and 10 and make sure the game is running in windowed mode.