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The idea is to have an easy way to have the camera follow the sprite centered to the screen, but when the sprite gets to the edges of the map then the map stays still and the sprite moves off-center. Basically what I did for the tileEngine demo
The idea is to have an easy way to have the camera follow the sprite centered to the screen, but when the sprite gets to the edges of the map then the map stays still and the sprite moves off-center. Basically what I did for the tileEngine demo