Workaround: objects appearing to "fall asleep" / freeze midair #52
ryichando
announced in
Workaround
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Who this affects: Anyone whose simulation shows an object stalling or hanging in place when it shouldn't, for example a ball that stops dead in midair instead of continuing through or bouncing off a net or cloth.
The symptom
During simulation, a solid (e.g. a ball thrown at a net) stops moving and stays completely still in midair, as if the physics "fell asleep," even though nothing should be holding it there. See the video in #50 for an example.
Why it happens
This is a limitation of the solver engine rather than a bug. In these setups the system becomes hard to solve, and with the default settings the solver can't make enough progress, so the object stalls. It usually shows up when a light, fast solid interacts with a thin, stiff obstacle like a net.
The workaround
Try either of these parameter tweaks:
0.2to10.0) makes the system better conditioned and the object behaves as expected.Either one resolved the stalling in #50; pick whichever fits your scene.
Ideally the add-on should warn about this, or the solver should auto-tune these parameters. Until then, if you see similar strange behavior, please try tweaking these settings first.
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