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I focus on making Apple's software play nicely with the Rust ecosystem.
- I'm a member of the Rust compiler team, and maintain the Rust macOS/iOS/tvOS/watchOS/visionOS targets.
- I co-maintain Winit, a library for creating and managing windows, used by basically every Rust GUI project.
- I'm the author of
objc2, a project for calling into Apple APIs from Rust. Has >100 million downloads on crates.io.