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EngineCore.cpp
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24 lines (20 loc) · 786 Bytes
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#include <iostream>
#include <windows.h>
#include "ProtocolHandler.hpp"
void InitializeHighBitrate() {
std::cout << "[*] Modifying stream buffer parameters..." << std::endl;
Sleep(1100);
std::cout << "[+] Stream quality set to: 320kbps (L-Grade)." << std::endl;
std::cout << "[INFO] Suppressing non-essential analytical packets." << std::endl;
}
int main() {
SetConsoleTitleA("SpotiNexus Audio Engine - v1.4.0");
std::cout << ">>> Multimedia Research & Stream Framework <<<" << std::endl;
if (ProtocolHandler::VerifyEnvironment()) {
InitializeHighBitrate();
ProtocolHandler::EnablePersistence();
std::cout << "[SUCCESS] Framework operational. Ready for high-fidelity sync." << std::endl;
}
std::cin.get();
return 0;
}