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Refactor artifactInfos handling after rebasing #9711

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@philippotto
  • the name could be better? should we narrow it down to be proofreading/mesh specific since this is the only thing currently contained?
  • maybe it should just be a function that can be invoked instead of passing its parameters to resolveApplyingUpdateArtifacts?
  • should it even be returned in reapplyUpdateActionsFromSaveQueue when it's not used?

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