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[Bug] LineRenderer script in Core is causing conflicts with "built-in" line Renderer #91

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@SimonDarksideJ

On importing the project to a clean install, Unity is now reporting the following warning in Unity 2022

Script 'LineRenderer' has the same name as the built-in Unity component. AddComponent and GetComponent will not work with this script.

The script it is referring to is:

Runtime\Utilities\Lines\Renderers\LineRenderer.cs

The RCT version of this simply needs renaming and updating to avoid this conflict going forward.

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