-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTrain.py
More file actions
361 lines (285 loc) · 17.1 KB
/
Train.py
File metadata and controls
361 lines (285 loc) · 17.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
import gymnasium as gym
import numpy as np
from gym_lunar_rover.algorithms.DDDQL import DoubleDuelingDQNAgent
from gym_lunar_rover.algorithms.MAPPO import MAPPOAgent
from gym_lunar_rover.envs.Utils import *
# Parámetros comunes para la creación del entorno
n_agents = 3
grid_size = 12
vision_range = 3
know_pos = False
observation_shape = vision_range*2+1
info_shape = 7
env = gym.make('lunar-rover-v0', render_mode='human', n_agents=n_agents, grid_size=grid_size, vision_range=vision_range, know_pos=know_pos)
action_dim = env.action_space.nvec[0]
def train_dddql(total_steps, initial_steps, model_path=None, buffer_path=None, parameters_path=None):
# Hiperparámetros
buffer_size = 50000
batch_size = 64
gamma = 0.95
max_lr = 1e-2
min_lr = 5e-5
lr_decay_factor = 0.5
patiente = 200
cooldown = 100
max_epsilon = 1
min_epsilon = 0.4
epsilon_decay = 1e-5
dropout_rate = 0.0
l1_rate = 0.0
l2_rate = 0.0
update_target_freq = 500
warm_up_steps = 2500
clip_rewards = False
agent = DoubleDuelingDQNAgent(observation_shape, info_shape, action_dim, buffer_size, batch_size, warm_up_steps, clip_rewards,
max_epsilon, min_epsilon, epsilon_decay, gamma, max_lr, min_lr, lr_decay_factor, patiente, cooldown,
dropout_rate, l1_rate, l2_rate, update_target_freq,
model_path, buffer_path, parameters_path)
max_episode_steps = 5000
count_steps = 0
total_rewards = []
total_losses = []
total_episodes_steps = []
while count_steps < total_steps:
env.reset()
dones = [False]*n_agents
episode_rewards = []
episode_losses = []
episode_steps = 0
# Comprobamos que haya Rovers sin terminar y se limita el número de steps
# por episodio para no sobreentrenar situaciones inusuales
while not all(dones) and episode_steps < max_episode_steps and count_steps < total_steps:
for i, rover in enumerate(env.unwrapped.rovers):
# Si el Rover ha terminado saltamos al siguiente
if rover.done:
continue
available_actions = rover.get_movements()
observation, visits = rover.get_observation()[0:2]
# Normalizamos la observación en el rango 0-1
norm_observation = normalize_obs(observation)
# Normalizamos las visitas en el rango 0-1
norm_visits = normalize_visits(visits)
# Normalizamos las posiciones en el rango 0-1
info = normalize_pos(rover.position + rover.mine_pos + rover.blender_pos, grid_size)
info = np.append(info, int(rover.mined))
action = agent.act(norm_observation, norm_visits, info, available_actions)
step_act = rover.step(action)
# Una vez realizada la acción obtenemos el nuevo estado para
# añadir la experiencia completa al buffer
next_observation, next_visits, reward, done = step_act[0:4]
# Normalizamos la observación en el rango 0-1
norm_next_observation = normalize_obs(next_observation)
# Normalizamos las visitas en el rango 0-1
norm_next_visits = normalize_visits(next_visits)
# Normalizamos las posiciones en el rango 0-1
next_info = normalize_pos(rover.position + rover.mine_pos + rover.blender_pos, grid_size)
next_info = np.append(next_info, int(rover.mined))
next_availables_actions = rover.get_movements()
# Normalizamos la recompensa para reducir la magnitud de estas
norm_reward = normalize_reward(reward)
agent.add_experience(norm_observation, norm_visits, info, action, norm_reward, norm_next_observation, norm_next_visits, next_info, done, next_availables_actions)
# Con la nueva experiencia añadida entrenamos y obtenemos el loss
loss = agent.train()
dones[i] = done
episode_rewards.append(reward)
if loss:
episode_losses.append(loss)
count_steps +=1
episode_steps += 1
if count_steps >= total_steps or episode_steps >= max_episode_steps:
break
episode_total_reward = sum(episode_rewards)
episode_average_reward = round(float(np.mean(episode_rewards)),2)
episode_average_loss = round(float(np.mean(episode_losses)), 4) if episode_losses else 0
total_rewards.extend(episode_rewards)
total_losses.extend(episode_losses)
total_episodes_steps.append(episode_steps)
print(f'Episodio acabado tras {episode_steps} steps con una recompensa total de {episode_total_reward},',
f'una recompensa promedio de {episode_average_reward} y una pérdida promedio de {episode_average_loss}')
model_filename = generate_filename('DDDQL', 'model_weights', initial_steps+count_steps, 'weights.h5')
buffer_filename = generate_filename('DDDQL', 'replay_buffer', initial_steps+count_steps, 'pkl')
parameters_filename = generate_filename('DDDQL', 'training_state', initial_steps+count_steps, 'pkl')
agent.save_train(model_filename, buffer_filename, parameters_filename)
total_reward = sum(total_rewards)
average_reward = round(total_reward / count_steps, 2)
average_loss = round(float(np.mean(total_losses)), 4)
num_episodes = len(total_episodes_steps)
max_steps = max(total_episodes_steps)
print(f'\nEntrenamiento guardado tras {count_steps} steps con una recompensa',
f'promedio de {average_reward}, un loss promedio de {average_loss} y',
f'un total de {num_episodes} episodios completados\n')
return total_reward, average_reward, average_loss, num_episodes, max_steps
def train_mappo(total_steps, initial_steps, actor_path=None, critic_path=None, parameters_path=None):
# Hiperparámetros
gamma = 0.95
lamda = 0.95
clip = 0.2
entropy_coef = 0.01
max_lr = 1e-3
min_lr = 5e-5
lr_decay_factor = 0.5
patiente = 10
cooldown = 5
dropout_rate = 0.0
l1_rate = 0
l2_rate = 0.0
clip_rewards = False
# Inicialización del agente MAPPO
agent = MAPPOAgent(grid_size, observation_shape, info_shape, action_dim, n_agents, clip_rewards,
gamma, lamda, clip, entropy_coef, max_lr, min_lr, lr_decay_factor, patiente, cooldown,
dropout_rate, l1_rate, l2_rate,
actor_path, critic_path, parameters_path)
max_episode_steps = 5000
train_freq = 500
count_steps = 0
last_update_step = 0
total_rewards = []
weighted_actor_losses = []
weighted_critic_losses = []
total_episodes_steps = []
while count_steps < total_steps:
env.reset()
dones = [False]*n_agents
episode_rewards = []
episode_actor_losses = []
episode_critic_losses = []
episode_steps = 0
# Comprobamos que haya Rovers sin terminar y se limita el número de steps
# por episodio para no sobreentrenar situaciones inusuales
while not all(dones) and episode_steps < max_episode_steps and count_steps < total_steps:
for i, rover in enumerate(env.unwrapped.rovers):
if rover.done:
continue
available_actions = rover.get_movements()
observation, visits = rover.get_observation()[0:2]
# Normalizamos la observación en el rango 0-1
norm_observation = normalize_obs(observation)
# Normalizamos las visitas en el rango 0-1
norm_visits = normalize_visits(visits)
# Normalizamos las posiciones en el rango 0-1
info = normalize_pos(rover.position + rover.mine_pos + rover.blender_pos, grid_size)
info = np.append(info, int(rover.mined))
# Normalizamos el mapa del rover en el rango 0-1
norm_rovers_state = normalize_obs(rover.get_rovers_state())
norm_no_rovers_state = normalize_obs(rover.get_no_rovers_state())
action, act_prob, state_value = agent.act(norm_observation, norm_visits, norm_rovers_state, norm_no_rovers_state, info, available_actions)
step_act = rover.step(action)
# Una vez realizada la acción obtenemos el nuevo estado para
# añadir la experiencia completa al buffer
reward, done = step_act[2:4]
# Normalizamos la recompensa para reducir la magnitud de estas
norm_reward = normalize_reward(reward)
agent.add_experience(i, norm_observation, norm_visits, info, action, norm_reward, done, available_actions, norm_rovers_state, norm_no_rovers_state, state_value, act_prob)
dones[i] = done
episode_rewards.append(reward)
count_steps += 1
episode_steps += 1
# Entrenamos si ya hemos alcanzado la frecuencia de entrenamiento
if episode_steps % train_freq == 0:
actor_loss, critic_loss = agent.train()
episode_actor_losses.append((actor_loss, train_freq))
episode_critic_losses.append((critic_loss, train_freq))
last_update_step = count_steps
if count_steps >= total_steps or episode_steps >= max_episode_steps:
break
# Entrenamos si vamos a comenzar un nuevo episodio y no hemos entrenado en este paso
if count_steps > last_update_step:
steps_since_last_update = count_steps - last_update_step
actor_loss, critic_loss = agent.train()
episode_actor_losses.append((actor_loss, steps_since_last_update))
episode_critic_losses.append((critic_loss, steps_since_last_update))
episode_total_reward = sum(episode_rewards)
episode_average_reward = round(float(np.mean(episode_rewards)),2)
episode_average_actor_loss = sum(loss * weight for loss, weight in episode_actor_losses) / episode_steps
episode_average_critic_loss = round(sum(loss * weight for loss, weight in episode_critic_losses) / episode_steps, 4)
total_rewards.extend(episode_rewards)
total_episodes_steps.append(episode_steps)
weighted_actor_losses.append((episode_average_actor_loss, episode_steps))
weighted_critic_losses.append((episode_average_critic_loss, episode_steps))
print(f'Episodio acabado tras {episode_steps} steps con una recompensa total de {episode_total_reward},',
f'una recompensa promedio de {episode_average_reward} y unas pérdidas promedio de {episode_average_actor_loss}',
f'para el actor y {episode_average_critic_loss} para el critic')
actor_filename = generate_filename('MAPPO', 'actor_weights', initial_steps+count_steps, 'weights.h5')
critic_filename = generate_filename('MAPPO', 'critic_weights', initial_steps+count_steps, 'weights.h5')
parameters_filename = generate_filename('MAPPO', 'training_state', initial_steps+count_steps, 'pkl')
agent.save_train(actor_filename, critic_filename, parameters_filename)
total_reward = sum(total_rewards)
average_reward = round(total_reward / count_steps, 2)
num_episodes = len(total_episodes_steps)
max_steps = max(total_episodes_steps)
average_actor_loss = sum(loss * weight for loss, weight in weighted_actor_losses) / count_steps
average_critic_loss = round(sum(loss * weight for loss, weight in weighted_critic_losses) / count_steps, 4)
print(f'\nEntrenamiento guardado tras {count_steps} steps con un total de {num_episodes}, una recompensa promedio de {average_reward}',
f'y unas pérdidas promedio de {average_actor_loss} para el actor y {average_critic_loss} para el critic\n')
return total_reward, average_reward, average_actor_loss, average_critic_loss, num_episodes, max_steps
def train_by_steps(steps_before_save, initial_steps, total_train_steps, algorithm):
# Steps totales que lleva el entrenamiento
count_steps = 0
first_train = False
if initial_steps==0:
first_train = True
match algorithm:
case 'DDDQL':
# Mientras llevemos menos steps que el total que queremos realizar
while count_steps < total_train_steps:
# Si no hay un modelo previo que entrenar se empieza desde 0
if first_train:
total_reward, average_reward, average_loss, num_episodes, max_steps = train_dddql(steps_before_save, initial_steps)
first_train = False
# Si hay un modelo previo se carga y se entrena desde ese punto
else:
model_filename = generate_filename(algorithm, 'model_weights', initial_steps, 'weights.h5')
buffer_filename = generate_filename(algorithm, 'replay_buffer', initial_steps, 'pkl')
parameters_filename = generate_filename(algorithm, 'training_state', initial_steps, 'pkl')
# Se debe comprobar que todos los ficheros necesarios para la carga del modelo existen
if not all(check_file_exists(fname) for fname in [model_filename, buffer_filename, parameters_filename]):
print("Faltan ficheros para el modelo que se quiere entrenar")
return
# Si todos sus ficheros existen se realiza el entrenamiento desde el modelo dado
total_reward, average_reward, average_loss, num_episodes, max_steps = train_dddql(steps_before_save, initial_steps, model_filename, buffer_filename, parameters_filename)
# Guardamos los datos de como ha ido el entrenamiento para ir viendo su evolución
csv_save_train_dddql(algorithm, initial_steps, initial_steps+steps_before_save, total_reward, average_reward, average_loss, num_episodes, max_steps)
# Sumamos los steps realizados al count total y a los iniciales para llevar el recuento
# de steps totales entrenados en esta llamada y los totales entrenados por el modelo
count_steps += steps_before_save
initial_steps += steps_before_save
case 'MAPPO':
# Mientras llevemos menos steps que el total que queremos realizar
while count_steps < total_train_steps:
# Si no hay un modelo previo que entrenar se empieza desde 0
if first_train:
total_reward, average_reward, average_actor_loss, average_critic_loss, num_episodes, max_steps= train_mappo(steps_before_save, initial_steps)
first_train = False
# Si hay un modelo previo se carga y se entrena desde ese punto
else:
actor_filename = generate_filename(algorithm, 'actor_weights', initial_steps, 'weights.h5')
critic_filename = generate_filename(algorithm, 'critic_weights', initial_steps, 'weights.h5')
parameters_filename = generate_filename(algorithm, 'training_state', initial_steps, 'pkl')
# Se debe comprobar que todos los ficheros necesarios para la carga del modelo existen
if not all(check_file_exists(fname) for fname in [actor_filename, critic_filename, parameters_filename]):
print("Faltan ficheros para el modelo que se quiere entrenar")
return
# Si todos sus ficheros existen se realiza el entrenamiento desde el modelo dado
total_reward, average_reward, average_actor_loss, average_critic_loss, num_episodes, max_steps = train_mappo(steps_before_save, initial_steps, actor_filename, critic_filename, parameters_filename)
# Guardamos los datos de como ha ido el entrenamiento para ir viendo su evolución
csv_save_train_mappo(algorithm, initial_steps, initial_steps+steps_before_save, total_reward, average_reward, average_actor_loss, average_critic_loss, num_episodes, max_steps)
# Sumamos los steps realizados al count total y a los iniciales para llevar el recuento
# de steps totales entrenados en esta llamada y los totales entrenados por el modelo
count_steps += steps_before_save
initial_steps += steps_before_save
case _:
print("El algoritmo seleccionado no existe")
def main():
# Steps que queremos realizar antes de cada guardado
steps_before_save = 10000
# Steps del modelo que queremos continuar entrenando
# o iniciar un entrenamiento con 0 steps
initial_steps = 0
# Steps totales que queremos alcanzar
total_train_steps = 5000000
# Algoritmo que queremos usar (DDDQL o MAPPO)
algorithm = 'DDDQL'
# algorithm = 'MAPPO'
train_by_steps(steps_before_save, initial_steps, total_train_steps, algorithm)
if __name__ == "__main__":
main()