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Global x/y Lighting Position #1

@raad

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@raad

I was looking at Indamix/real-shadow, which is very similar to okfocus/okshadow (but okshadow is waaay more flexible). It works slightly differently in that it uses a "global" x/y co-ordinate for the lighting position, that applies to all the elements selected for the effect.

I wondered if this could be added to okshadow - then it would be possible to "light" an entire scene from a single point, which is much easier than working out multiple points using offsets. okshadow is awesome, and I thought this feature would just add to the awesomeness!

Cheers

Raad

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