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debug.js
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151 lines (138 loc) · 5.8 KB
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import * as THREE from "three";
import { grainientParams } from "./grainient.js";
import { lightParams, cameraParams } from "./config.js";
export function isDebugMode() {
return new URLSearchParams(window.location.search).has("debug");
}
export async function createDebugUI({ scene: sceneCtx, diamond }) {
const [{ default: GUI }, { default: Stats }] = await Promise.all([
import("lil-gui"),
import("three/addons/libs/stats.module.js"),
]);
const gui = new GUI();
// ── Stats ──
const stats = new Stats();
document.body.appendChild(stats.dom);
// ── Grainient ──
const grainFolder = gui.addFolder("Grainient");
const markBgDirty = () => sceneCtx.bg.markDirty();
grainFolder.add(grainientParams, "timeSpeed", 0, 2, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "colorBalance", -1, 1, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "warpStrength", 0.01, 5, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "warpFrequency", 0, 20, 0.1).onChange(markBgDirty);
grainFolder.add(grainientParams, "warpSpeed", 0, 10, 0.1).onChange(markBgDirty);
grainFolder.add(grainientParams, "warpAmplitude", 1, 200, 1).onChange(markBgDirty);
grainFolder.add(grainientParams, "blendAngle", -180, 180, 1).onChange(markBgDirty);
grainFolder.add(grainientParams, "blendSoftness", 0, 1, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "rotationAmount", 0, 1000, 1).onChange(markBgDirty);
grainFolder.add(grainientParams, "noiseScale", 0.1, 10, 0.1).onChange(markBgDirty);
grainFolder.add(grainientParams, "grainAmount", 0, 1, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "grainScale", 0.1, 10, 0.1).onChange(markBgDirty);
grainFolder.add(grainientParams, "grainAnimated").onChange(markBgDirty);
grainFolder.add(grainientParams, "contrast", 0.1, 3, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "gamma", 0.1, 3, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "saturation", 0, 3, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "centerX", -1, 1, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "centerY", -1, 1, 0.01).onChange(markBgDirty);
grainFolder.add(grainientParams, "zoom", 0.1, 3, 0.01).onChange(markBgDirty);
grainFolder.addColor(grainientParams, "color1").onChange(markBgDirty);
grainFolder.addColor(grainientParams, "color2").onChange(markBgDirty);
grainFolder.addColor(grainientParams, "color3").onChange(markBgDirty);
// ── Light ──
const lightFolder = gui.addFolder("Light");
lightFolder
.add(lightParams, "ambIntensity", 0, 3, 0.05)
.name("Ambient")
.onChange((v) => {
sceneCtx.ambientLight.intensity = v;
});
lightFolder
.add(lightParams, "dirIntensity", 0, 5, 0.1)
.name("Dir Intensity")
.onChange((v) => {
sceneCtx.dirLight.intensity = v;
});
const updateDirPos = () => {
sceneCtx.dirLight.position.set(lightParams.dirX, lightParams.dirY, lightParams.dirZ);
};
lightFolder.add(lightParams, "dirX", -20, 20, 0.5).name("Dir X").onChange(updateDirPos);
lightFolder.add(lightParams, "dirY", -20, 20, 0.5).name("Dir Y").onChange(updateDirPos);
lightFolder.add(lightParams, "dirZ", -20, 20, 0.5).name("Dir Z").onChange(updateDirPos);
// ── Camera ──
const camFolder = gui.addFolder("Camera");
const updateCam = () => {
sceneCtx.camera.position.set(cameraParams.posX, cameraParams.posY, cameraParams.posZ);
};
camFolder.add(cameraParams, "posX", -20, 20, 0.1).name("X").onChange(updateCam);
camFolder.add(cameraParams, "posY", -20, 20, 0.1).name("Y").onChange(updateCam);
camFolder.add(cameraParams, "posZ", -20, 20, 0.1).name("Z").onChange(updateCam);
camFolder
.add(cameraParams, "zoom", 0.1, 5, 0.05)
.name("Zoom")
.onChange((v) => {
sceneCtx.camera.zoom = v;
sceneCtx.camera.updateProjectionMatrix();
});
// ── Diamond ──
const dp = diamond.params;
const diamondFolder = gui.addFolder("Diamond");
diamondFolder
.add(dp, "scale", 0.05, 3, 0.05)
.name("Scale")
.onChange((v) => {
diamond.loadPromise.then((mesh) => {
if (mesh) mesh.scale.setScalar(v);
});
});
const updateDiamondRot = () => {
diamond.loadPromise.then((mesh) => {
if (mesh && !dp.autoRotate) {
mesh.rotation.set(
THREE.MathUtils.degToRad(dp.rotX),
THREE.MathUtils.degToRad(dp.rotY),
THREE.MathUtils.degToRad(dp.rotZ),
);
}
});
};
const rotXCtrl = diamondFolder.add(dp, "rotX", -180, 180, 1).name("Rot X°").onChange(updateDiamondRot);
const rotYCtrl = diamondFolder.add(dp, "rotY", -180, 180, 1).name("Rot Y°").onChange(updateDiamondRot);
const rotZCtrl = diamondFolder.add(dp, "rotZ", -180, 180, 1).name("Rot Z°").onChange(updateDiamondRot);
// Disable rot controls when autoRotate is on
function syncRotControls() {
const disabled = dp.autoRotate;
rotXCtrl.enable(!disabled);
rotYCtrl.enable(!disabled);
rotZCtrl.enable(!disabled);
}
diamondFolder.add(dp, "autoRotate").name("Auto Rotate").onChange(syncRotControls);
syncRotControls();
diamondFolder.add(dp, "autoSpeed", -3, 3, 0.05).name("Auto Speed");
diamondFolder.add(dp, "mouseInfluence", 0, 1, 0.01).name("Mouse Influence");
diamondFolder.add(dp, "transmission", 0, 1, 0.01).onChange((v) => {
diamond.material.transmission = v;
});
diamondFolder.add(dp, "roughness", 0, 1, 0.01).onChange((v) => {
diamond.material.roughness = v;
});
diamondFolder.add(dp, "thickness", 0, 5, 0.01).onChange((v) => {
diamond.material.thickness = v;
});
diamondFolder.add(dp, "ior", 1, 3, 0.01).onChange((v) => {
diamond.material.ior = v;
});
diamondFolder.add(dp, "metalness", 0, 1, 0.01).onChange((v) => {
diamond.material.metalness = v;
});
diamondFolder.addColor(dp, "color").onChange((v) => {
diamond.material.color.set(v);
});
function update() {
stats.update();
}
function dispose() {
gui.destroy();
stats.dom.remove();
}
return { update, dispose };
}