Goal
Redesign the āChallengeā screen to make it more engaging and clear when users try to access distractive apps.
Purpose
This screen appears when a user opens a distractive app. The goal is to make them pause and reflect before continuing, using a short message and a simple math challenge.
Content
- Motivational / reflection message, examples:
- Connect your brain before continuing.
- Are you sure you want to open Instagram right now?
- ...
- A Math challenge, (example: 23 + 45 = ? or 3 Ć ? = 12)
- Input field for the answer
- App icon or an illustrative image
- Actions
Expectations
- Provide a UI mockup or Figma design
- Keep it minimal, modern, and user-friendly
- Implementing the screen in Jetpack Compose is preferred
Goal
Redesign the āChallengeā screen to make it more engaging and clear when users try to access distractive apps.
Purpose
This screen appears when a user opens a distractive app. The goal is to make them pause and reflect before continuing, using a short message and a simple math challenge.
Content
A discussion is open in Thoughts on the new feature- "Add quit button to leave challenge screen"Ā #84 to determine which should be the primary call to action, "Exit" or "Check Answer"
Expectations