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58 lines (52 loc) · 1.54 KB
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[package]
name = "syzygy"
version = "1.0.2"
authors = ["Matthew D. Steele <mdsteele@alum.mit.edu>"]
license = "GPL-3.0+"
description = "A narrative meta-puzzle game."
homepage = "https://mdsteele.games/syzygy/"
edition = "2021"
build = "build.rs"
[package.metadata.bundle]
name = "System Syzygy"
identifier = "io.github.mdsteele.syzygy"
icon = ["data/icon/*.png"]
resources = [
"data/backgrounds/*.bg",
"data/fonts/*.ahf",
"data/sprites/**/*.ahi",
]
copyright = "Copyright 2016 Matthew D. Steele"
category = "Puzzle Game"
long_description = """
System Syzygy is a story and a puzzle game, in the style of Cliff Johnson's
_The Fool's Errand_ and _3 in Three_, and of Andrew Plotkin's _System's
Twilight_. As you move through the game, solving a variety of different kinds
of puzzles, the game tells the story a piece at a time. By the end of the
game, all the different puzzles and pieces of the story come together into a
single meta-puzzle.
"""
deb_depends = ["libsdl2-2.0-0 (>= 2.0.2)"]
osx_frameworks = ["SDL2"]
osx_minimum_system_version = "10.11"
[package.metadata.winres]
LegalCopyright = "Copyright 2016 Matthew D. Steele"
OriginalFilename = "syzygy.exe"
ProductName = "System Syzygy"
[build-dependencies]
cc = "1"
glob = "0.2"
ico = "0.1"
winres = "0.1.12"
[dependencies]
ahi = { path = "ahi" }
app_dirs = "1.2"
getopts = "0.2"
num-integer = "0.1"
rand = "0.4"
toml = "0.5"
[dependencies.sdl2]
version = "0.35"
features = ["unsafe_textures", "use_mac_framework"]
[features]
embed_rsrc = [] # If enabled, resource files are embedded in the binary.