diff --git a/native/cmd/lich-native/pulls_panels.go b/native/cmd/lich-native/pulls_panels.go index 52354cea9..2c9c7686d 100644 --- a/native/cmd/lich-native/pulls_panels.go +++ b/native/cmd/lich-native/pulls_panels.go @@ -262,7 +262,7 @@ func (v *pullView) panelList(gtx C, th *ui.Theme, rows []layout.Widget) D { // the description. var ( overviewProseWidth = unit.Dp(720) - overviewFactsWidth = unit.Dp(280) + overviewFactsWidth = unit.Dp(320) overviewSplitWidth = unit.Dp(760) ) diff --git a/native/cmd/lich-native/pulls_view.go b/native/cmd/lich-native/pulls_view.go index 13f13e72c..706604f81 100644 --- a/native/cmd/lich-native/pulls_view.go +++ b/native/cmd/lich-native/pulls_view.go @@ -375,7 +375,11 @@ func stat(gtx C, th *ui.Theme, ic *icons.Icon, text string, fg color.NRGBA) D { return layout.Flex{Alignment: layout.Middle}.Layout(gtx, layout.Rigid(func(gtx C) D { return pullGlyph(gtx, th, ic, ui.Space(3.5), fg) }), ui.Gap(1.5), - layout.Rigid(th.Text(ui.TextXS, text).In(fg).Weight(font.Medium).Layout), + layout.Rigid(func(gtx C) D { + l := th.Text(ui.TextXS, text).In(fg).Weight(font.Medium) + l.MaxLines = 0 + return l.Layout(gtx) + }), ) }