Currently, the crosshair is visible only when using one of the hardware renderers, as mentioned [here: ](https://github.com/libretro/swanstation/issues/30#issuecomment-1399565226) It's possible to use the input_grab_mouse_toggle = key as a workaround but a proper crosshair would be appreciated.
Currently, the crosshair is visible only when using one of the hardware renderers, as mentioned here:
It's possible to use the input_grab_mouse_toggle = key as a workaround but a proper crosshair would be appreciated.