diff --git a/README.md b/README.md index ae6eeea..b3354cb 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,10 @@ # deck-wind-layer +[![npm version](https://img.shields.io/npm/v/deck-wind-layer.svg)](https://www.npmjs.com/package/deck-wind-layer) +[![MIT License](https://img.shields.io/npm/l/deck-wind-layer.svg)](./LICENSE) + +**▶ [Live demo](https://johncarmack1984.github.io/deck-wind-layer/)** — drag and zoom the map; the particles stay glued to the geography. + A [deck.gl](https://deck.gl) **v9** layer that renders a Windy-style animated wind field: particles advected on the GPU through a u/v wind texture, drawn as fading comet trails, and **projected through deck's `project32` so they track