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Hi all. For my open source Photo Booth project (based on Flutter + Rust) I'm looking into making debugging easier. I noticed I can attach to the Flutter process using CodeLLDB in VS Code. However it never paused at any breakpoint.
I noticed the .pdb for the Rust library was not copied to the folder where the .exe was running from. After copying I could attach and breakpoints work just fine. How can I add the copy of the pdb file to the build process, if possible at all?
Src path of the PDB: build\windows\x64\plugins\rust_lib_momento_booth\cargokit_build\x86_64-pc-windows-msvc\debug\rust_lib_momento_booth.pdb
Hi all. For my open source Photo Booth project (based on Flutter + Rust) I'm looking into making debugging easier. I noticed I can attach to the Flutter process using CodeLLDB in VS Code. However it never paused at any breakpoint.
I noticed the .pdb for the Rust library was not copied to the folder where the
.exewas running from. After copying I could attach and breakpoints work just fine. How can I add the copy of the pdb file to the build process, if possible at all?Src path of the PDB:
build\windows\x64\plugins\rust_lib_momento_booth\cargokit_build\x86_64-pc-windows-msvc\debug\rust_lib_momento_booth.pdbDst path:
build\windows\x64\runner\Debug\rust_lib_momento_booth.pdb