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Copy pathGameControllers2MIDI.csproj
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34 lines (29 loc) · 1.2 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<StartupObject>GameControllers2MIDI.Program</StartupObject>
<PlatformTarget>AnyCPU</PlatformTarget>
<NuGetAuditLevel>moderate</NuGetAuditLevel>
<NuGetAudit>True</NuGetAudit>
<UseWindowsForms>True</UseWindowsForms>
<DebugType>embedded</DebugType>
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<Optimize>True</Optimize>
<IsPublishable>True</IsPublishable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>False</Optimize>
<IsPublishable>True</IsPublishable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="ppy.SDL2-CS" Version="1.0.82" />
<PackageReference Include="sdl2.nuget" Version="2.30.9" />
</ItemGroup>
</Project>