TextAdventure.js cartridges allow for (portable) items and fixed scenery. Trizbort.io has a switch for actors, items and scenery. The TextAdventure.js code generator must export objects as appropriate. At the moment, all objects are exported as portable items.
Furthermore, the TextAdventure.js code generator only exports the top-level items in the object hierarchy in each room. TextAdventure.js appears to allow for multiple levels of items, and the code generator should export accordingly.
TextAdventure.js cartridges allow for (portable) items and fixed scenery. Trizbort.io has a switch for actors, items and scenery. The TextAdventure.js code generator must export objects as appropriate. At the moment, all objects are exported as portable items.
Furthermore, the TextAdventure.js code generator only exports the top-level items in the object hierarchy in each room. TextAdventure.js appears to allow for multiple levels of items, and the code generator should export accordingly.