THEMES.md still described the pre-#627 model where each theme was a
monolithic palette name (Dark, Light, Slate, Solarized Dark, Monokai,
Nord, OLED). The current architecture splits appearance into two
orthogonal pickers:
- Theme (System / Dark / Light) — applied as `.dark` class on <html>
- Skin (8 named accent palettes) — applied as `data-skin` attribute
Rewrite the doc to:
- Open with the Theme × Skin separation and how they combine
- List the 3 themes and 8 actual skins shipped in static/style.css
(default, ares, mono, slate, poseidon, sisyphus, charizard, sienna),
with the same descriptive tone as the original
- Replace "Creating a Custom Theme" with "Creating a Custom Skin" as
the primary extension point, with paired light + dark CSS variants
- Note the WebUI extensions surface (docs/EXTENSIONS.md) as a
no-fork path for self-hosted custom skins
- Update internals to reflect classList.toggle('dark') + dataset.skin
+ dataset.fontSize instead of the old data-theme-only model
- Add a brief Font Size section since it sits in the same picker
- Keep a smaller Custom Theme section for the rare case someone wants
to override the core palette, redirecting most users to skins
Docs-only change; no code touched.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Added --input-bg and --hover-bg CSS variables to OLED theme
- Added OLED row to built-in themes table in THEMES.md
- Updated theme count from six to seven
* fix: light theme sidebar, roles, chips, active states -- full polish
Comprehensive light theme overrides for every remaining hardcoded
dark-theme element:
Sidebar:
- Session items: warm dark text instead of faint muted gray
- Active session: blue accent (matching --blue) instead of washed-out gold
- Pin stars/headers: deep gold #996b15 instead of bright yellow #f5c542
- Session actions gradient: light bg instead of dark overlay
- Search input: dark borders, proper focus ring
Role labels:
- You: solid #2d6fa3 blue instead of faint rgba(124,185,255,0.65)
- Hermes: solid #8a6520 gold instead of faint rgba(201,168,76,0.6)
- Role icons: proper bg/border contrast for light backgrounds
Chips and interactive elements:
- Project chips: dark borders, dark hover states
- Model chip: blue accent matching theme
- New chat button: blue accent borders
- All hover states: rgba(0,0,0,.XX) instead of rgba(255,255,255,.XX)
Other surfaces:
- Composer box borders and focus ring
- Tool cards, cron items, suggestions
- File tree hover, preview badges
- Profile/workspace dropdown hovers
- Settings, nav tooltips
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: update THEMES.md with all current CSS variables
Added typography variables (--strong, --em, --code-text, --code-inline-bg,
--pre-text) to the custom theme guide. Added note about light theme
selector overrides needed for hover/border contrast.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: topbar, dropdowns, toast, approval card, tooltips, main area,
inputs, and hover states all used hardcoded rgba(22,33,62), #1a2535, etc.
These only looked correct on the Dark theme — all other themes showed
jarring dark-navy elements on non-navy backgrounds.
New CSS variables added to every theme block:
- --surface: dropdowns, popups, toast, approval card
- --topbar-bg: topbar background
- --main-bg: main chat area background
- --input-bg: subtle input/button backgrounds
- --hover-bg: hover state backgrounds
- --focus-ring / --focus-glow: focus border and box-shadow
Light theme now has proper light-colored surfaces, inputs, and hover
states instead of invisible white-on-white.
THEMES.md updated with all new variables documented.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>