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//go:build !rust && !(js && wasm)
package wgpu_test
import (
"testing"
"github.com/gogpu/gputypes"
"github.com/gogpu/wgpu"
)
// =============================================================================
// CommandEncoder copy and barrier operations
// Covers encoder_native.go missed lines (CopyTextureToTexture,
// CopyTextureToBuffer, TransitionTextures, trackBuffer/trackTexture/
// trackBindGroup transfer to CommandBuffer)
// =============================================================================
func TestCopyTextureToTextureNilSrc(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
tex, err := device.CreateTexture(&wgpu.TextureDescriptor{
Label: "copy-dst-tex",
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
MipLevelCount: 1,
SampleCount: 1,
Dimension: wgpu.TextureDimension2D,
Format: wgpu.TextureFormatRGBA8Unorm,
Usage: wgpu.TextureUsageCopyDst,
})
if err != nil {
t.Fatalf("CreateTexture: %v", err)
}
defer tex.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// nil src should record a deferred error.
enc.CopyTextureToTexture(nil, tex, nil)
_, err = enc.Finish()
if err == nil {
t.Fatal("Finish should fail: CopyTextureToTexture with nil src")
}
}
func TestCopyTextureToTextureNilDst(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
tex, err := device.CreateTexture(&wgpu.TextureDescriptor{
Label: "copy-src-tex",
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
MipLevelCount: 1,
SampleCount: 1,
Dimension: wgpu.TextureDimension2D,
Format: wgpu.TextureFormatRGBA8Unorm,
Usage: wgpu.TextureUsageCopySrc,
})
if err != nil {
t.Fatalf("CreateTexture: %v", err)
}
defer tex.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// nil dst should record a deferred error.
enc.CopyTextureToTexture(tex, nil, nil)
_, err = enc.Finish()
if err == nil {
t.Fatal("Finish should fail: CopyTextureToTexture with nil dst")
}
}
func TestCopyTextureToTextureValid(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
srcTex, err := device.CreateTexture(&wgpu.TextureDescriptor{
Label: "copy-t2t-src",
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
MipLevelCount: 1,
SampleCount: 1,
Dimension: wgpu.TextureDimension2D,
Format: wgpu.TextureFormatRGBA8Unorm,
Usage: wgpu.TextureUsageCopySrc,
})
if err != nil {
t.Fatalf("CreateTexture src: %v", err)
}
defer srcTex.Release()
dstTex, err := device.CreateTexture(&wgpu.TextureDescriptor{
Label: "copy-t2t-dst",
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
MipLevelCount: 1,
SampleCount: 1,
Dimension: wgpu.TextureDimension2D,
Format: wgpu.TextureFormatRGBA8Unorm,
Usage: wgpu.TextureUsageCopyDst,
})
if err != nil {
t.Fatalf("CreateTexture dst: %v", err)
}
defer dstTex.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
regions := []wgpu.TextureCopy{
{
Source: wgpu.ImageCopyTexture{Texture: srcTex},
Destination: wgpu.ImageCopyTexture{Texture: dstTex},
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
},
}
enc.CopyTextureToTexture(srcTex, dstTex, regions)
cmdBuf, err := enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// Command buffer should not be nil.
if cmdBuf == nil {
t.Fatal("Finish returned nil CommandBuffer")
}
cmdBuf.Release()
}
func TestCopyTextureToBufferNilSrc(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
buf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "copy-t2b-dst",
Size: 256,
Usage: wgpu.BufferUsageCopyDst,
})
if err != nil {
t.Fatalf("CreateBuffer: %v", err)
}
defer buf.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// nil src texture should record a deferred error.
enc.CopyTextureToBuffer(nil, buf, nil)
_, err = enc.Finish()
if err == nil {
t.Fatal("Finish should fail: CopyTextureToBuffer with nil src")
}
}
func TestCopyTextureToBufferNilDst(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
tex, err := device.CreateTexture(&wgpu.TextureDescriptor{
Label: "copy-t2b-src",
Size: wgpu.Extent3D{Width: 4, Height: 4, DepthOrArrayLayers: 1},
MipLevelCount: 1,
SampleCount: 1,
Dimension: wgpu.TextureDimension2D,
Format: wgpu.TextureFormatRGBA8Unorm,
Usage: wgpu.TextureUsageCopySrc,
})
if err != nil {
t.Fatalf("CreateTexture: %v", err)
}
defer tex.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// nil dst buffer should record a deferred error.
enc.CopyTextureToBuffer(tex, nil, nil)
_, err = enc.Finish()
if err == nil {
t.Fatal("Finish should fail: CopyTextureToBuffer with nil dst")
}
}
func TestTransitionTexturesEmpty(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// Empty barriers should be a no-op.
enc.TransitionTextures(nil)
enc.TransitionTextures([]wgpu.TextureBarrier{})
cmdBuf, err := enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
if cmdBuf == nil {
t.Fatal("Finish returned nil")
}
cmdBuf.Release()
}
func TestTransitionTexturesReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// Consume the encoder.
_, err = enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// TransitionTextures on a consumed encoder should be a no-op (released=true).
enc.TransitionTextures(nil)
}
// =============================================================================
// CommandEncoder resource tracking — trackBuffer, trackTexture, trackBindGroup
// Covers encoder_native.go lines 70-104 (tracking map initialization + transfer)
// =============================================================================
func TestEncoderTrackedRefsTransferOnFinish(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
srcBuf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "tracked-src",
Size: 64,
Usage: wgpu.BufferUsageCopySrc,
})
if err != nil {
t.Fatalf("CreateBuffer src: %v", err)
}
defer srcBuf.Release()
dstBuf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "tracked-dst",
Size: 64,
Usage: wgpu.BufferUsageCopyDst,
})
if err != nil {
t.Fatalf("CreateBuffer dst: %v", err)
}
defer dstBuf.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
enc.CopyBufferToBuffer(srcBuf, 0, dstBuf, 0, 64)
// After encoding, encoder should have tracked refs.
refs := enc.TestTrackedRefs()
if len(refs) == 0 {
t.Log("encoder tracked refs may be nil on mock device (no core.Buffer.Ref)")
}
cmdBuf, err := enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// After Finish, encoder refs should be transferred to CommandBuffer.
if enc.TestTrackedRefs() != nil {
t.Error("encoder tracked refs should be nil after Finish")
}
// CommandBuffer should carry the refs.
cbRefs := cmdBuf.TestTrackedRefs()
if len(refs) > 0 && len(cbRefs) == 0 {
t.Error("command buffer should carry tracked refs from encoder")
}
cmdBuf.Release()
}
func TestCommandBufferReleaseFull(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
cmdBuf, err := enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// Release should free the HAL encoder and tracked refs.
cmdBuf.Release()
// After Release, halEncoder should be nil.
if cmdBuf.TestHALEncoder() != nil {
t.Error("halEncoder should be nil after Release")
}
if cmdBuf.TestTrackedRefs() != nil {
t.Error("trackedRefs should be nil after Release")
}
}
// TestComputePass_DirectWriteTrackedRefs verifies that ComputePassEncoder.trackRef
// writes directly to the parent CommandEncoder's trackedRefs (not a pass-level
// intermediate slice). This eliminates per-pass backing array allocations and
// the copy at End(). Matches Rust wgpu tracker architecture.
func TestComputePass_DirectWriteTrackedRefs(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// Before compute pass, encoder has no tracked refs.
if refs := enc.TestTrackedRefs(); len(refs) != 0 {
t.Fatalf("encoder should have 0 tracked refs before pass, got %d", len(refs))
}
pass, err := enc.BeginComputePass(nil)
if err != nil {
t.Fatalf("BeginComputePass: %v", err)
}
// Create a bind group with a buffer to trigger trackRef in SetBindGroup.
buf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "direct-write-buf",
Size: 64,
Usage: wgpu.BufferUsageStorage,
})
if err != nil {
t.Fatalf("CreateBuffer: %v", err)
}
defer buf.Release()
layout, err := device.CreateBindGroupLayout(&wgpu.BindGroupLayoutDescriptor{
Label: "direct-write-bgl",
Entries: []wgpu.BindGroupLayoutEntry{
{Binding: 0, Visibility: wgpu.ShaderStageCompute,
Buffer: &gputypes.BufferBindingLayout{Type: gputypes.BufferBindingTypeStorage}},
},
})
if err != nil {
t.Fatalf("CreateBindGroupLayout: %v", err)
}
defer layout.Release()
bg, err := device.CreateBindGroup(&wgpu.BindGroupDescriptor{
Label: "direct-write-bg",
Layout: layout,
Entries: []wgpu.BindGroupEntry{
{Binding: 0, Buffer: buf, Size: 64},
},
})
if err != nil {
t.Fatalf("CreateBindGroup: %v", err)
}
defer bg.Release()
pass.SetBindGroup(0, bg, nil)
// After SetBindGroup INSIDE the pass, encoder should already have tracked refs
// (direct write, no intermediate pass-level slice).
refsBeforeEnd := enc.TestTrackedRefs()
if len(refsBeforeEnd) == 0 {
t.Log("encoder tracked refs empty — may be mock device without ResourceRef")
} else {
t.Logf("encoder has %d tracked refs after SetBindGroup (before End)", len(refsBeforeEnd))
}
if err := pass.End(); err != nil {
t.Fatalf("End: %v", err)
}
// After End(), encoder refs should be the SAME count (no additional copy).
refsAfterEnd := enc.TestTrackedRefs()
if len(refsAfterEnd) != len(refsBeforeEnd) {
t.Errorf("encoder refs changed at End(): before=%d, after=%d (should be same — direct write)",
len(refsBeforeEnd), len(refsAfterEnd))
}
cmdBuf, err := enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// After Finish, encoder should be nil (transferred to CB).
if enc.TestTrackedRefs() != nil {
t.Error("encoder should have nil trackedRefs after Finish")
}
// CommandBuffer should carry all refs.
if cbRefs := cmdBuf.TestTrackedRefs(); len(refsBeforeEnd) > 0 && len(cbRefs) == 0 {
t.Error("command buffer should carry tracked refs")
}
cmdBuf.Release()
}
func TestCommandBufferReleaseNil(t *testing.T) {
// Release on nil CommandBuffer should not panic.
var cb *wgpu.CommandBuffer
cb.Release()
}
// =============================================================================
// DiscardEncoding tests
// Covers encoder_native.go lines 259-291
// =============================================================================
func TestDiscardEncodingReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// Finish consumes the encoder.
_, err = enc.Finish()
if err != nil {
t.Fatalf("Finish: %v", err)
}
// DiscardEncoding on a consumed encoder should be a no-op.
enc.DiscardEncoding()
}
func TestDiscardEncodingDropsTrackedRefs(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
srcBuf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "discard-src",
Size: 64,
Usage: wgpu.BufferUsageCopySrc,
})
if err != nil {
t.Fatalf("CreateBuffer src: %v", err)
}
defer srcBuf.Release()
dstBuf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "discard-dst",
Size: 64,
Usage: wgpu.BufferUsageCopyDst,
})
if err != nil {
t.Fatalf("CreateBuffer dst: %v", err)
}
defer dstBuf.Release()
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
enc.CopyBufferToBuffer(srcBuf, 0, dstBuf, 0, 64)
enc.DiscardEncoding()
// After discard, Finish should fail (encoder is released).
_, err = enc.Finish()
if err == nil {
t.Fatal("Finish after DiscardEncoding should fail")
}
}
// =============================================================================
// BeginRenderPass / BeginComputePass on released encoder
// Covers encoder_native.go released guard clauses
// =============================================================================
func TestBeginRenderPassReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
_, _ = enc.Finish()
_, err = enc.BeginRenderPass(nil)
if err == nil {
t.Fatal("BeginRenderPass on consumed encoder should fail")
}
}
func TestBeginComputePassReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
_, _ = enc.Finish()
_, err = enc.BeginComputePass(nil)
if err == nil {
t.Fatal("BeginComputePass on consumed encoder should fail")
}
}
// =============================================================================
// CopyBufferToBuffer on released encoder — no-op
// Covers encoder_native.go line 147
// =============================================================================
func TestCopyBufferToBufferReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
// Consume the encoder.
_, _ = enc.Finish()
// CopyBufferToBuffer on released encoder is a no-op.
enc.CopyBufferToBuffer(nil, 0, nil, 0, 0)
}
// =============================================================================
// CopyTextureToTexture on released encoder — no-op
// Covers encoder_native.go line 211
// =============================================================================
func TestCopyTextureToTextureReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
_, _ = enc.Finish()
// CopyTextureToTexture on released encoder is a no-op.
enc.CopyTextureToTexture(nil, nil, nil)
}
// =============================================================================
// CopyTextureToBuffer on released encoder — no-op
// Covers encoder_native.go line 181
// =============================================================================
func TestCopyTextureToBufferReleasedEncoder(t *testing.T) {
_, _, device := newDevice(t)
defer device.Release()
requireHAL(t, device)
enc, err := device.CreateCommandEncoder(nil)
if err != nil {
t.Fatalf("CreateCommandEncoder: %v", err)
}
_, _ = enc.Finish()
// CopyTextureToBuffer on released encoder is a no-op.
enc.CopyTextureToBuffer(nil, nil, nil)
}
// BenchmarkComputePassTrackedRefs measures allocation overhead of Phase 2
// resource tracking in a Born ML-like workload: N dispatches per pass,
// each SetBindGroup tracking ~2 refs (BindGroup + Buffer).
func BenchmarkComputePassTrackedRefs(b *testing.B) {
inst, err := wgpu.CreateInstance(nil)
if err != nil {
b.Fatalf("CreateInstance: %v", err)
}
defer inst.Release()
adapter, err := inst.RequestAdapter(nil)
if err != nil {
b.Fatalf("RequestAdapter: %v", err)
}
defer adapter.Release()
device, err := adapter.RequestDevice(nil)
if err != nil {
b.Fatalf("RequestDevice: %v", err)
}
defer device.Release()
q := device.Queue()
if q == nil {
b.Skip("skipping: device has no HAL integration")
}
buf, err := device.CreateBuffer(&wgpu.BufferDescriptor{
Label: "bench-buf",
Size: 64,
Usage: wgpu.BufferUsageStorage,
})
if err != nil {
b.Fatalf("CreateBuffer: %v", err)
}
defer buf.Release()
layout, err := device.CreateBindGroupLayout(&wgpu.BindGroupLayoutDescriptor{
Label: "bench-bgl",
Entries: []wgpu.BindGroupLayoutEntry{
{Binding: 0, Visibility: wgpu.ShaderStageCompute,
Buffer: &gputypes.BufferBindingLayout{Type: gputypes.BufferBindingTypeStorage}},
},
})
if err != nil {
b.Fatalf("CreateBindGroupLayout: %v", err)
}
defer layout.Release()
bg, err := device.CreateBindGroup(&wgpu.BindGroupDescriptor{
Label: "bench-bg",
Layout: layout,
Entries: []wgpu.BindGroupEntry{
{Binding: 0, Buffer: buf, Size: 64},
},
})
if err != nil {
b.Fatalf("CreateBindGroup: %v", err)
}
defer bg.Release()
// Baseline: encoder lifecycle without SetBindGroup.
b.Run("baseline-no-bindgroup", func(b *testing.B) {
b.ReportAllocs()
for i := 0; i < b.N; i++ {
enc, _ := device.CreateCommandEncoder(nil)
pass, _ := enc.BeginComputePass(nil)
pass.End()
cb, _ := enc.Finish()
cb.Release()
}
})
// 100 SetBindGroup calls (Born ML: ~100 dispatches per encoder).
b.Run("100-setbindgroup", func(b *testing.B) {
b.ReportAllocs()
for i := 0; i < b.N; i++ {
enc, _ := device.CreateCommandEncoder(nil)
pass, _ := enc.BeginComputePass(nil)
for j := 0; j < 100; j++ {
pass.SetBindGroup(0, bg, nil)
}
pass.End()
cb, _ := enc.Finish()
cb.Release()
}
})
// 1000 SetBindGroup calls (stress test).
b.Run("1000-setbindgroup", func(b *testing.B) {
b.ReportAllocs()
for i := 0; i < b.N; i++ {
enc, _ := device.CreateCommandEncoder(nil)
pass, _ := enc.BeginComputePass(nil)
for j := 0; j < 1000; j++ {
pass.SetBindGroup(0, bg, nil)
}
pass.End()
cb, _ := enc.Finish()
cb.Release()
}
})
}