From 28ad6b3c71a4f008eb2798c124b81e10e86ef12a Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 12 Aug 2026 18:26:53 +0000 Subject: [PATCH] Version packages --- .changeset/scaffold-flutter-0-6.md | 19 ------------------- packages/create-eigen-game/CHANGELOG.md | 20 ++++++++++++++++++++ packages/create-eigen-game/package.json | 2 +- 3 files changed, 21 insertions(+), 20 deletions(-) delete mode 100644 .changeset/scaffold-flutter-0-6.md diff --git a/.changeset/scaffold-flutter-0-6.md b/.changeset/scaffold-flutter-0-6.md deleted file mode 100644 index fb53d1c..0000000 --- a/.changeset/scaffold-flutter-0-6.md +++ /dev/null @@ -1,19 +0,0 @@ ---- -"create-eigen-game": minor ---- - -Install `eigen_flutter@^0.6.0` into the app half, matching the engine's 0.4.x line. - -This is a required pairing rather than an improvement. The 0.4.x engine takes -`cursor` as an opaque string and returns `nextCursor` on every paged response, -and `eigen_flutter` 0.6.0 is the first shell that pins `eigen_api: ^0.4.0` and -can read it. Everything below pins `eigen_api: ^0.3.0` or older, so a scaffold -left on `^0.4.1` installed the engine's current line beside a shell that could -not read a single paged list from it: it resolved, it compiled, and then the -lobby and the history screen were empty. 0.5.0 is skipped for the same reason, -being a web-design release that still speaks the 0.3.x wire. - -Closes the window opened by the engine's own 0.4.0 release: because -`updateInternalDependencies` republishes this package whenever the engine -version moves, the scaffolder had already gone out pairing a 0.4.x worker with a -0.4.1 shell. diff --git a/packages/create-eigen-game/CHANGELOG.md b/packages/create-eigen-game/CHANGELOG.md index f66445c..a22db99 100644 --- a/packages/create-eigen-game/CHANGELOG.md +++ b/packages/create-eigen-game/CHANGELOG.md @@ -1,5 +1,25 @@ # create-eigen-game +## 0.11.0 + +### Minor Changes + +- [#62](https://github.com/eigeninteractive/eigen-server/pull/62) [`e8c537f`](https://github.com/eigeninteractive/eigen-server/commit/e8c537fd29bc0d8a6d0d252c41bd411692dab298) Thanks [@seenu-k](https://github.com/seenu-k)! - Install `eigen_flutter@^0.6.0` into the app half, matching the engine's 0.4.x line. + + This is a required pairing rather than an improvement. The 0.4.x engine takes + `cursor` as an opaque string and returns `nextCursor` on every paged response, + and `eigen_flutter` 0.6.0 is the first shell that pins `eigen_api: ^0.4.0` and + can read it. Everything below pins `eigen_api: ^0.3.0` or older, so a scaffold + left on `^0.4.1` installed the engine's current line beside a shell that could + not read a single paged list from it: it resolved, it compiled, and then the + lobby and the history screen were empty. 0.5.0 is skipped for the same reason, + being a web-design release that still speaks the 0.3.x wire. + + Closes the window opened by the engine's own 0.4.0 release: because + `updateInternalDependencies` republishes this package whenever the engine + version moves, the scaffolder had already gone out pairing a 0.4.x worker with a + 0.4.1 shell. + ## 0.10.2 ### Patch Changes diff --git a/packages/create-eigen-game/package.json b/packages/create-eigen-game/package.json index 013c077..beb52ab 100644 --- a/packages/create-eigen-game/package.json +++ b/packages/create-eigen-game/package.json @@ -1,6 +1,6 @@ { "name": "create-eigen-game", - "version": "0.10.2", + "version": "0.11.0", "license": "MIT", "description": "Scaffold an EigenInteractive game Worker and Flutter app without cloning the engine repositories.", "type": "module",