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Commit 7467db8

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author
dgengin
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- hide automap by default
1 parent da93575 commit 7467db8

1 file changed

Lines changed: 1 addition & 1 deletion

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src/Game/Level.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -20,13 +20,13 @@ void Level::Init(const Game& game, LevelMap map_,
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surface.blockWidth = surface.tileWidth / 2;
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surface.blockHeight = surface.tileHeight / 2;
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surface.subTiles = std::clamp(subTiles, 1u, 8u);
23-
surface.visible = true;
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automapSurface.tileWidth = surface.tileWidth;
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automapSurface.tileHeight = surface.tileHeight;
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automapSurface.blockWidth = surface.blockWidth;
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automapSurface.blockHeight = surface.blockHeight;
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automapSurface.subTiles = surface.subTiles;
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automapSurface.visible = false;
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levelLayers.clear();
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for (const auto& layer : levelLayers_)

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