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Copy pathdata2.c
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executable file
·38 lines (31 loc) · 1.51 KB
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/****************************************************************************/
/* */
/* data2.c - No code here. This just includes all the model data files. */
/* */
/* Written by: Jason Skiles */
/* Version: 1.00 */
/* */
/* Copyright (c) 1996 by Williams Electronics Games Inc. */
/* All Rights Reserved */
/* */
/****************************************************************************/
#include "include/ani3D.h"
//#include "models/stadium.h"
//#include "models/field.h"
#include "models/gndsqr.h"
#include "models/fieldlin.h"
#include "models/ballshad.h"
#include "models/loball.h"
#include "models/medball.h"
#include "models/loball2.h"
#include "models/medball2.h"
#include "models/xheads.h"
#include "models/xheads3.h"
#include "models/helmet.h"
//#include "models/plyslct.h"
//#include "models/nums_3d.h"
#include "models/spfx.h" // just a SQUARE model...to make special effects onto.
// added as part of BLITZ UPDATE '99
#include "models/field2.h"
//#include "models/stadium2.h"
#include "models/stadpie.h"